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Hoke's Run: July 3rd 1861

Hoke's Run: July 3rd 1861

Wargame Shop · 2010
245–60 min12+ yrs2.4/5 complexity7.2 BGG25CouplesStrategy
short answer

How do you play Hoke's Run: July 3rd 1861?

1861 - Hoke’s Run (American Civil War in 3D) This absolutely FREE complementary battle in our series of the American Civil Wargames in 3D sees the Union army under General M.

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Hoke's Run: July 3rd 1861 box art
official art · Wargame Shop

1861 - Hoke’s Run (American Civil War in 3D)

This absolutely FREE complementary battle in our series of the American Civil Wargames in 3D sees the Union army under General M.G Robert Patterson attempting to defeat the Confederate army of General Joseph E. Johnston at Hoke’s Run in the Shenandoah Valley.

This fictional encounter is a prelude to First Manassas. The battle at Hoke’s Run could have very easily taken place, because General Patterson drove the Confederates away South from Falling Waters the previous day. The Confederates regrouped around Hoke’s Run and camped ready for battle the following day, but Patterson failed to press the Confederates and moved to Martinsburg instead. The Confederates waited four days for a battle that never came.

The game can be played in about 1 hour; it is very tactical and can be played again and again. It has a time limit of 16 bounds in which the Confederates must inflict a devastating defeat on the Union army. Its design allows for a fast, fun and realistic game that gives a flavour of the American Civil War period. A simple chain of command solution adds intrigue to the game, keep the chain of command together and everything is fine, lose it and it could cost you the game?

Combat is designed around the three factors that appear on the unit counters, these indicate the Range, Attack and Strength of the represented unit. You don’t even need any dice to play the game since a dice tile system is included with the game, but if you want to roll dice then it’s the simple six sided variety that you will require.

The game board is designed to be used either 2 dimensionally as a straight print and play or 3 dimensionally, this takes a little more time to construct but it is well worth the effort for the impressive game board you get at its completion. The final 3D game board gives you a realistic feel to the terrain and shows the tactical dispositions of all the game counters.

Included with the download is the 3D Game Board in two quadrants, the Hoke’s Run five page Battle Report, the Gaming Counters, a simple guide on how to build a 3D Game Board, the Brothers At Arms twenty page Rules Booklet with Playsheet, a twenty four hour Timeline Table and finally a set of Tile Dice. The game rules are fast and easy to learn and will be the same throughout the full series of American Civil War in 3D.

Can you start this great series of battles with a victory? Play North or South in this the introductory game of the American Civil War in 3D series of board games.

Source: WargamesDownload.com

game anatomy
Complexity2.4 / 5
BGG rating7.2 / 10
Vibe
CouplesStrategy
Language dependence
Moderate text — a crib sheet helps
Play time
45–60 min
Players
2
Recommended age
12+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Hoke's Run: July 3rd 1861 cost?
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Q2Where can I buy Hoke's Run: July 3rd 1861 cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Hoke's Run: July 3rd 1861?
Hoke's Run: July 3rd 1861 is a american civil war game, for 2 players, taking ~45–60 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Hoke's Run: July 3rd 1861 — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Hoke's Run: July 3rd 1861 support?
Hoke's Run: July 3rd 1861 is played by 2 players.
Q5How long does a game of Hoke's Run: July 3rd 1861 take?
A game of Hoke's Run: July 3rd 1861 takes about 45–60 minutes. (The first game doesn't count. It never counts.)
Q6What age is Hoke's Run: July 3rd 1861 for?
Hoke's Run: July 3rd 1861 is recommended from age 12.
Q7How complex is Hoke's Run: July 3rd 1861?
Hoke's Run: July 3rd 1861 has a BoardGameGeek complexity of 2.4 out of 5.
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