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How to Host a Murder: Archaeologically Speaking, It's the Pits

How to Host a Murder: Archaeologically Speaking, It's the Pits

Decipher · 1986
8180 min18+ yrs3.0/5 complexity7.2 BGG119Strategy
short answer

How do you play How to Host a Murder: Archaeologically Speaking, It's the Pits?

A MATTER OF FAXE ARCHAEOLOGICALLY SPEAKING, IT'S THE PITS Arthur E. Faxe, the eccentric entrepreneur and amateur archaeologist, sails this month for ancient Mesopotamia in search of human fossils and in the hope of proving the Darwinian Theory of Evolution.

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How to Host a Murder: Archaeologically Speaking, It's the Pits box art
official art · Decipher

A MATTER OF FAXE ARCHAEOLOGICALLY SPEAKING, IT'S THE PITS Arthur E. Faxe, the eccentric entrepreneur and amateur archaeologist, sails this month for ancient Mesopotamia in search of human fossils and in the hope of proving the Darwinian Theory of Evolution. Faxe has chosen a region of the Tigris-Euphrates Valley known since ancient times as Vages for the site of his expedition. This area is distinguished by an immense and prominent boulder that can be seen for miles and is known locally as the Rock of Vages. A small cleft, or opening, at the base of the rock is the site of an unusual collection of fossils. The cleft, discovered in 1854 by French archaeologist, Henri Formie, is described in scientific literature as Rock of Vages, Cleft Formie. By arrangement with the local government, Faxe and his entourage will establish an extensive camp in an abandoned military fort near the archaeological site and overlooking the Tigris River.

Faxe advises, "We are endeavoring to locate evidence in fossil form of the existence of an ancient human or near-human ancestor. I have spared no expense to see that my staff and guests are provided with the most modern of equipment necessary for their research and the essentials necessary for their comfort."

Purveyors of goods to the expedition advise that no less than fifty cases of fine wines and champagnes will accompany Faxe along with appropriate linen, silver and china, tables, chairs, canopies and tents, as well as a quantity of armaments for hunting and defense against bands of brigands which are known to roam the area. A domestic staff of thirty will be on hand, as well as an archaeological research team of seven.

The expedition, by arrangement with the Turkish government, will occupy an old fortress situated near the site of the dig. The fort, unused by the present government but once a key military post, is called Fort Ap Aachih.

CHARACTERS Terra Sunder, Major General E. B. Sawtedd, Lester A. Fayre, Lady Melissa N. Lynke, Anne T. Ickwitee, Hamilton MacTorr, Ashley R. Sonnyste, Conrad Iver

game anatomy
Complexity3.0 / 5
BGG rating7.2 / 10
Vibe
Strategy
Play time
180 min
Players
8
Recommended age
18+ yrs
from Trișache · verified

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Q1How much does How to Host a Murder: Archaeologically Speaking, It's the Pits cost?
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Q3How do you play How to Host a Murder: Archaeologically Speaking, It's the Pits?
How to Host a Murder: Archaeologically Speaking, It's the Pits is a deduction game, for 8 players, taking ~180 minutes, featuring role playing. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about How to Host a Murder: Archaeologically Speaking, It's the Pits — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does How to Host a Murder: Archaeologically Speaking, It's the Pits support?
How to Host a Murder: Archaeologically Speaking, It's the Pits is played by 8 players.
Q5How long does a game of How to Host a Murder: Archaeologically Speaking, It's the Pits take?
A game of How to Host a Murder: Archaeologically Speaking, It's the Pits takes about 180 minutes. (The first game doesn't count. It never counts.)
Q6What age is How to Host a Murder: Archaeologically Speaking, It's the Pits for?
How to Host a Murder: Archaeologically Speaking, It's the Pits is recommended from age 18.
Q7How complex is How to Host a Murder: Archaeologically Speaking, It's the Pits?
How to Host a Murder: Archaeologically Speaking, It's the Pits has a BoardGameGeek complexity of 3.0 out of 5.
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