The main objective of KLASK is to be the first player to reach 6 points. Points are primarily scored by getting the yellow ball into your opponent's goal hole. However, there are several other ways to score points, often by causing your opponent to make a mistake or lose control of their pieces. The game is a fast-paced, real-time dexterity challenge where players must maintain focus and quick reflexes to outmaneuver their opponent.
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FromRON 273· 2 shops
✓ Joculescu · How to play
Cum se joaca Klask? Tutorial & Reguli pe scurt [#116]
Joculescu· 4 min· published Oct 16, 2024Partner
the rules in 60 seconds▶ auto · 1/6
🧩
01
Setup
Place the board in the center, set score markers to zero, place three white magnets in the center, and each player gets an attacker and a magnetic striker.
The rules, step by step
Setup
To set up KLASK, place the wooden game board in the center of the playing area, ensuring it is flat and stable. Each player takes a score marker and places it on the '0' position on their side of the board's scoring track. The three small white magnets, referred to as 'biscuits,' are placed on the three designated white dots in the center of the board. Each player receives one black attacker piece and one magnetic striker. The magnetic striker is placed underneath the board, and the attacker piece is placed directly on top of it on the playing surface, magnetically connected. The yellow ball is then placed by the starting player in one of the two starting corners on their side of the board.
Objective
The main objective of KLASK is to be the first player to reach 6 points. Points are primarily scored by getting the yellow ball into your opponent's goal hole. However, there are several other ways to score points, often by causing your opponent to make a mistake or lose control of their pieces. The game is a fast-paced, real-time dexterity challenge where players must maintain focus and quick reflexes to outmaneuver their opponent.
On your turn
KLASK is played in real-time, meaning there are no turns. Both players simultaneously use their magnetic strikers, which are held underneath the board, to control their black attacker pieces on the playing surface. The goal is to hit the yellow ball with your attacker, aiming to send it into your opponent's goal. Players can move their attackers freely within their half of the board, but they cannot cross the center line. The game is a continuous flurry of movement, shots, and defensive maneuvers until a scoring condition is met.
Scoring
A player scores a point in four main ways: 1) The yellow ball falls into the opponent's goal hole and remains there. 2) Two or more of the small white magnets ('biscuits') become attached to the opponent's attacker. 3) The opponent's attacker falls into their own goal hole and remains there (this is called a 'KLASK'). 4) The opponent loses control of their attacker, either by it becoming detached from the magnetic striker underneath the board or by the attacker being moved out of bounds. In any scoring situation, only one point is awarded, even if multiple scoring conditions are met simultaneously.
Game end
The game concludes immediately once a player successfully scores their 6th point. As soon as a scoring condition is met that brings a player's score to 6 or more, that player is declared the winner of the game. There is no need to complete any ongoing play or further actions once the winning point is achieved. The score markers are then reset, and players can begin a new round or game.
Tips
To excel at KLASK, practice controlling your attacker smoothly and precisely with the magnetic striker. Develop strategies for both offense, aiming for the opponent's goal, and defense, protecting your own. Try to use the white magnets to your advantage by hitting them towards your opponent's attacker, potentially causing them to attract two magnets and concede a point. Be mindful of your attacker's position to avoid getting it stuck in your own goal or losing control. Quick reflexes and anticipation of your opponent's moves are key to victory.
🔬 game anatomy
Vibe
Couples
Language dependence
No in-game text needed
🌐 plays without English
Play time
10 min
Players
2
Recommended age
8+ yrs
✨ from Trișache · verified
Frequently asked questions
Q1What is the goal of the game?
The main objective of KLASK is to be the first player to reach 6 points. Points are primarily scored by getting the yellow ball into your opponent's goal hole. However, there are several other ways to score points, often by causing your opponent to make a mistake or lose control of their pieces. The game is a fast-paced, real-time dexterity challenge where players must maintain focus and quick reflexes to outmaneuver their opponent.
Q2How do you set up the game?
To set up KLASK, place the wooden game board in the center of the playing area, ensuring it is flat and stable. Each player takes a score marker and places it on the '0' position on their side of the board's scoring track. The three small white magnets, referred to as 'biscuits,' are placed on the three designated white dots in the center of the board. Each player receives one black attacker piece and one magnetic striker. The magnetic striker is placed underneath the board, and the attacker piece is placed directly on top of it on the playing surface, magnetically connected. The yellow ball is then placed by the starting player in one of the two starting corners on their side of the board.
Q3How does a turn work?
KLASK is played in real-time, meaning there are no turns. Both players simultaneously use their magnetic strikers, which are held underneath the board, to control their black attacker pieces on the playing surface. The goal is to hit the yellow ball with your attacker, aiming to send it into your opponent's goal. Players can move their attackers freely within their half of the board, but they cannot cross the center line. The game is a continuous flurry of movement, shots, and defensive maneuvers until a scoring condition is met.
Q4How is scoring calculated?
A player scores a point in four main ways: 1) The yellow ball falls into the opponent's goal hole and remains there. 2) Two or more of the small white magnets ('biscuits') become attached to the opponent's attacker. 3) The opponent's attacker falls into their own goal hole and remains there (this is called a 'KLASK'). 4) The opponent loses control of their attacker, either by it becoming detached from the magnetic striker underneath the board or by the attacker being moved out of bounds. In any scoring situation, only one point is awarded, even if multiple scoring conditions are met simultaneously.
Q5When and how does the game end?
The game concludes immediately once a player successfully scores their 6th point. As soon as a scoring condition is met that brings a player's score to 6 or more, that player is declared the winner of the game. There is no need to complete any ongoing play or further actions once the winning point is achieved. The score markers are then reset, and players can begin a new round or game.
Q6What tips are there for beginners?
To excel at KLASK, practice controlling your attacker smoothly and precisely with the magnetic striker. Develop strategies for both offense, aiming for the opponent's goal, and defense, protecting your own. Try to use the white magnets to your advantage by hitting them towards your opponent's attacker, potentially causing them to attract two magnets and concede a point. Be mindful of your attacker's position to avoid getting it stuck in your own goal or losing control. Quick reflexes and anticipation of your opponent's moves are key to victory.
Q7How much does KLASK cost?
KLASK costs between 273 and 279 RON across Romanian stores.
Q8Where can I buy KLASK cheapest?
The lowest price for KLASK right now is 273 RON at Red Goblin. The Prices tab lists every store currently tracking it.
Q9How do you play KLASK?
KLASK is a action / dexterity game, for 2 players, taking ~10 minutes, featuring real-time. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about KLASK — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.