Skip to content
howtoplay.ro
La Guerre des magiciens

La Guerre des magiciens

Jeux & Stratégie · 1987
2–60 min12+ yrs6.0 BGG41Strategy
short answer

How do you play La Guerre des magiciens?

A magazine game from Jeux et Stratégie 46 Alchemists try to make a living (or rather a racket) by setting up laboratories and selling magic objects linked to three cults : Xéphis, Yaboul or Toratsa.

To find the best price for La Guerre des magiciens, howtoplay.ro compares deals from Romanian shops every day.

La Guerre des magiciens box art
official art · Jeux & Stratégie

A magazine game from Jeux et Stratégie #46

Alchemists try to make a living (or rather a racket) by setting up laboratories and selling magic objects linked to three cults : Xéphis, Yaboul or Toratsa.

game anatomy
BGG rating6.0 / 10
Vibe
Strategy
Play time
0 min
Players
2–6
Recommended age
12+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does La Guerre des magiciens cost?
No store is currently tracking La Guerre des magiciens. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy La Guerre des magiciens cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play La Guerre des magiciens?
La Guerre des magiciens is a economic game, for 2–6 players, taking ~0 minutes, featuring point to point movement. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about La Guerre des magiciens — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does La Guerre des magiciens support?
La Guerre des magiciens is played by 2–6 players.
Q5How long does a game of La Guerre des magiciens take?
A game of La Guerre des magiciens takes about 0 minutes. (The first game doesn't count. It never counts.)
Q6What age is La Guerre des magiciens for?
La Guerre des magiciens is recommended from age 12.
Mechanics & categories

Expansions

Accessories

Games with similar mechanics

How we compute this