How do you play Legendary: A Marvel Deck Building Game – Secret Wars, Volume 2?
The primary objective is to defeat the Mastermind, Immortal Emperor Zheng Zhu. However, players lose the game if 7 Khonshu Guardians escape the city. Special rules apply to Khonshu Guardian Villains: their attack value is equal to their recruitment cost. When these Villains are in the Sewers, Rooftops, or Bridge locations, they are in 'Wolf Form' and their attack value is doubled. When you defeat a Khonshu Guardian, you gain it as a Hero.
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official art · Upper Deck Entertainment
the rules in 60 seconds▶ auto · 1/6
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01
Setup
Set up the game with 10 Twists, always including Khonshu Guardians, and add 14 Hero cards to the Villain Deck.
The rules, step by step
Setup
To set up the game, place 10 Twist cards into the Villain Deck. Always include the Khonshu Guardians Villain group in the Villain Deck. Additionally, add 14 Hero cards (specifically Shang-Chi in this episode) to the Villain Deck. The Mastermind for this game is Immortal Emperor Zheng Zhu, who leads the 7th Circle of Kung-Fu. For Bystanders, use the 'not-so-nice' Bystanders that return to the city and require 3 attack points to defeat. The Heroes for this game are Elsa Bloodstone, Arkon the Magnificent, and Agent Venom.
Objective
The primary objective is to defeat the Mastermind, Immortal Emperor Zheng Zhu. However, players lose the game if 7 Khonshu Guardians escape the city. Special rules apply to Khonshu Guardian Villains: their attack value is equal to their recruitment cost. When these Villains are in the Sewers, Rooftops, or Bridge locations, they are in 'Wolf Form' and their attack value is doubled. When you defeat a Khonshu Guardian, you gain it as a Hero.
On your turn
A player's turn consists of playing cards from their hand to generate Recruit Points (to acquire new Heroes from the HQ) and Attack Points (to fight Villains in the city or the Mastermind). After playing cards, any Villains in the city advance. If a Villain reaches the Escape Pile, it escapes. Then, draw a new hand of six cards. When a Twist card is drawn, two cards are played from the Villain Deck.
Scoring
Players gain victory points by defeating Villains and the Mastermind. Defeating Khonshu Guardian Villains also grants them as Heroes, contributing to your deck's strength and potential future victory points. The Mastermind, Immortal Emperor Zheng Zhu, requires a card with a cost of 7 or more to be defeated. His Master Strike forces each player to reveal a Hero that costs 7 or more, or discard down to 3 cards.
Game end
The game ends in defeat if 7 Khonshu Guardians escape the city. The game is won if the Mastermind, Immortal Emperor Zheng Zhu, is defeated. The video shows a loss due to the scheme's difficulty and the Mastermind's Master Strike effects.
Tips
Given the scheme, it is crucial to manage the Khonshu Guardian Villains, especially when they are in locations that double their attack. Acquiring them as Heroes can significantly boost your deck. Be prepared for the Mastermind's Master Strike by having high-cost Heroes in hand or being ready to discard cards. The 'not-so-nice' Bystanders add an extra layer of challenge, requiring additional attack points to clear them from the city.
🔬 game anatomy
Complexity2.6 / 5
BGG rating8.1 / 10
Vibe
Co-op
Language dependence
Extensive text — heavy translation needed
Play time
30–60 min
Players
1–5
Recommended age
14+ yrs
✨ from Trișache · verified
Frequently asked questions
Q1What is the goal of the game?
The primary objective is to defeat the Mastermind, Immortal Emperor Zheng Zhu. However, players lose the game if 7 Khonshu Guardians escape the city. Special rules apply to Khonshu Guardian Villains: their attack value is equal to their recruitment cost. When these Villains are in the Sewers, Rooftops, or Bridge locations, they are in 'Wolf Form' and their attack value is doubled. When you defeat a Khonshu Guardian, you gain it as a Hero.
Q2How do you set up the game?
To set up the game, place 10 Twist cards into the Villain Deck. Always include the Khonshu Guardians Villain group in the Villain Deck. Additionally, add 14 Hero cards (specifically Shang-Chi in this episode) to the Villain Deck. The Mastermind for this game is Immortal Emperor Zheng Zhu, who leads the 7th Circle of Kung-Fu. For Bystanders, use the 'not-so-nice' Bystanders that return to the city and require 3 attack points to defeat. The Heroes for this game are Elsa Bloodstone, Arkon the Magnificent, and Agent Venom.
Q3How does a turn work?
A player's turn consists of playing cards from their hand to generate Recruit Points (to acquire new Heroes from the HQ) and Attack Points (to fight Villains in the city or the Mastermind). After playing cards, any Villains in the city advance. If a Villain reaches the Escape Pile, it escapes. Then, draw a new hand of six cards. When a Twist card is drawn, two cards are played from the Villain Deck.
Q4How is scoring calculated?
Players gain victory points by defeating Villains and the Mastermind. Defeating Khonshu Guardian Villains also grants them as Heroes, contributing to your deck's strength and potential future victory points. The Mastermind, Immortal Emperor Zheng Zhu, requires a card with a cost of 7 or more to be defeated. His Master Strike forces each player to reveal a Hero that costs 7 or more, or discard down to 3 cards.
Q5When and how does the game end?
The game ends in defeat if 7 Khonshu Guardians escape the city. The game is won if the Mastermind, Immortal Emperor Zheng Zhu, is defeated. The video shows a loss due to the scheme's difficulty and the Mastermind's Master Strike effects.
Q6What tips are there for beginners?
Given the scheme, it is crucial to manage the Khonshu Guardian Villains, especially when they are in locations that double their attack. Acquiring them as Heroes can significantly boost your deck. Be prepared for the Mastermind's Master Strike by having high-cost Heroes in hand or being ready to discard cards. The 'not-so-nice' Bystanders add an extra layer of challenge, requiring additional attack points to clear them from the city.
Q7How much does Legendary: A Marvel Deck Building Game – Secret Wars, Volume 2 cost?
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Q8Where can I buy Legendary: A Marvel Deck Building Game – Secret Wars, Volume 2 cheapest?
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Q9How do you play Legendary: A Marvel Deck Building Game – Secret Wars, Volume 2?
Legendary: A Marvel Deck Building Game – Secret Wars, Volume 2 is a card game game, for 1–5 players, taking ~30–60 minutes, featuring cooperative game. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Legendary: A Marvel Deck Building Game – Secret Wars, Volume 2 — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q10How many players does Legendary: A Marvel Deck Building Game – Secret Wars, Volume 2 support?
Legendary: A Marvel Deck Building Game – Secret Wars, Volume 2 is played by 1–5 players.