Lock 'n Load Tactical System: Modern Era 1960-Present Demo
2p2016
LnLT Battle Generator system allowing you to generate your own battles. What we’ve done is to add features that offer some generic systems for building your own battles.
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LnLT Battle Generator system allowing you to generate your own battles. What we’ve done is to add features that offer some generic systems for building your own battles. This allows players to mix and match forces from different games and even different eras. Players can have the Viet Cong forces from Heroes of the Nam face off against the German forces from Heroes of Normandy.
We now provide two ways for this, the first is our Generic Unit Point System we’ve designed, which can be applied to all games in the series. The second is our Pre-defined Unit Cost Charts. We have also kept the Pre-defined unit cost charts included in the previous Battle Generator. Players can use either the newer Generic Unit Point System or our Pre-defined Point Base Unit Costs. Moving forward, newly released games will include the Pre-defined Point Base Unit Cost Charts with the module rules. The amount of points is defined by the forces in the battle you want to play and then modified up or down by the variables of the battle. This means that you get to the action fast but allow the battle to be very flexible.
This Battle Generator has been tailored to work with all Lock ‘n Load Tactical modules in the series past, present, and future. Players can mutually agree on one or all Battle Generator features they want to use, the choice is all yours.
—description from the publisher
Right now, none of the shops we track sells Lock 'n Load Tactical: Battle Generator v2.0 new.
2p2016
120–240m1–2p2015
60–240m2p2015
120–240m2p2015
120–240m2p2017
60–120m1–4p2015