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Marlborough's Battles: Ramillies and Malplaquet

Marlborough's Battles: Ramillies and Malplaquet

Decision Games (I) · 2009
2120 min12+ yrs2.8/5 complexity6.2 BGG#23.280 BGG272CouplesStrategy
short answer

How do you play Marlborough's Battles: Ramillies and Malplaquet?

Originally published in Strategy & Tactics magazine 256 (May/Jun 2009). Marlborough’s Battles: Ramillies and Malplaquet is a wargame of intermediate complexity, designed by Richard H.

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Marlborough's Battles: Ramillies and Malplaquet box art
official art · Decision Games (I)

Originally published in Strategy & Tactics magazine #256 (May/Jun 2009).

Marlborough’s Battles: Ramillies and Malplaquet is a wargame of intermediate complexity, designed by Richard H. Berg, covering two of the Duke’s great victories in the War of the Spanish Succession: Ramillies, a massive cavalry clash, and Malplaquet, a hue infantry battle. The period in which Marlborough fought was a transition between the musket-and-pike era and the more fluid, if still massed, tactics that emerged with Frederick the Great. The key transitional mechanic was the invention of the socket bayonet, which allowed gun-armed infantry to use their weapon for shock as well as fire combat. The battles fought in the War of the Spanish Succession were the first major engagements in which that innovation was used, and the commanders hadn’t yet learned to appreciate its value. Warfare in that era was therefore mostly still formalized, rigid and stolid.

The map scale is 225 yards per hex. Each double-length infantry unit is composed of, on an average, four battalions and contains about 2,000 to 3,000 tightly packed men. The square infantry counters (for use in Malplaquet) each represent about half that number. Cavalry units each contain about five or six squadrons, about 600 mounted men. Artillery units each represent 12 to 18 guns. There is no per-turn time scale, as there are no distinct game turns. The game simply starts and then keeps going until one player wins. To accomplish that the system uses a “continuation activation” mechanic.

game anatomy
Complexity2.8 / 5
BGG rating6.2 / 10
Vibe
CouplesStrategy
Language dependence
Moderate text — a crib sheet helps
Play time
120 min
Players
2
Recommended age
12+ yrs
BGG rank
#23.280
from Trișache · verified

Frequently asked questions

Q1How much does Marlborough's Battles: Ramillies and Malplaquet cost?
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Q2Where can I buy Marlborough's Battles: Ramillies and Malplaquet cheapest?
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Q3How do you play Marlborough's Battles: Ramillies and Malplaquet?
Marlborough's Battles: Ramillies and Malplaquet is a age of reason game, for 2 players, taking ~120 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Marlborough's Battles: Ramillies and Malplaquet — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Marlborough's Battles: Ramillies and Malplaquet support?
Marlborough's Battles: Ramillies and Malplaquet is played by 2 players.
Q5How long does a game of Marlborough's Battles: Ramillies and Malplaquet take?
A game of Marlborough's Battles: Ramillies and Malplaquet takes about 120 minutes. (The first game doesn't count. It never counts.)
Q6What age is Marlborough's Battles: Ramillies and Malplaquet for?
Marlborough's Battles: Ramillies and Malplaquet is recommended from age 12.
Q7How complex is Marlborough's Battles: Ramillies and Malplaquet?
Marlborough's Battles: Ramillies and Malplaquet has a BoardGameGeek complexity of 2.8 out of 5.
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