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Marvel Champions: The Card Game – Doctor Strange Hero Pack

Marvel Champions: The Card Game – Doctor Strange Hero Pack

Fantasy Flight Games · 2020
1–445–90 min14+ yrs2.9/5 complexity8.5 BGGCo-op
short answer

How do you play Marvel Champions: The Card Game – Doctor Strange Hero Pack?

The primary objective in Marvel Champions is to cooperatively defeat the villain before they complete their main scheme or defeat all heroes. Doctor Strange's strategy revolves around efficiently using his Invocation deck to control the board, manage threat, and deal damage. The Leadership aspect further enhances this by allowing players to bring in powerful allies to support Doctor Strange's magical abilities.

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Marvel Champions: The Card Game – Doctor Strange Hero Pack box art
official art · Fantasy Flight Games
the rules in 60 seconds▶ auto · 1/6
🧩
01

Setup

Doctor Strange starts with an Invocation deck of five unique event cards, which are played by exhausting Doctor Strange and paying the card's cost.

The rules, step by step

Setup
Doctor Strange begins the game with a special Invocation deck, separate from his main deck. This deck consists of five unique event cards: Winds of Watoomb, Crimson Bands of Cyttorak, Seven Rings of Raggadorr, Vapors of Valtorr, and Images of Ikonn. These cards are always face-up on top of the Invocation deck. As Stephen Strange (Alter-Ego form), you can discard the top card of the Invocation deck once per phase to cycle through them. As Doctor Strange (Hero form), you can exhaust him and pay the cost of the top Invocation card to resolve its special ability.
Objective
The primary objective in Marvel Champions is to cooperatively defeat the villain before they complete their main scheme or defeat all heroes. Doctor Strange's strategy revolves around efficiently using his Invocation deck to control the board, manage threat, and deal damage. The Leadership aspect further enhances this by allowing players to bring in powerful allies to support Doctor Strange's magical abilities.
On your turn
A typical turn for Doctor Strange involves flipping to Hero form, exhausting him to play an Invocation card (often Winds of Watoomb to draw cards or Crimson Bands of Cyttorak for damage and stun). You can then use cards like Cloak of Levitation to ready Doctor Strange and play another Invocation. In Alter-Ego form, Mystical Studies helps search for specific Doctor Strange cards, and Sanctum Sanctorum shuffles a spell back into your deck and draws a card. Leadership allies like Wong, Maria Hill, and Squirrel Girl provide additional card draw, threat removal, and minion clearing, often with powerful 'enters play' effects that can be triggered repeatedly with cards like Make the Call and Rapid Response.
Scoring
Marvel Champions is a cooperative living card game, so there is no individual or competitive scoring. Players either collectively win by defeating the villain or collectively lose if the main scheme is completed or all heroes are defeated.
Game end
The game concludes when the villain's hit points are reduced to zero, resulting in a player victory. Conversely, if the villain successfully completes their main scheme (accumulating enough threat tokens) or if all player characters are defeated, the players lose the game.
Tips
To maximize Doctor Strange's effectiveness, prioritize getting The Eye of Agamotto for resource generation and Cloak of Levitation to ready him for multiple Invocation plays per turn. Wong is a crucial ally for cycling through the Invocation deck and healing. Utilize the 'enters play' effects of allies like Maria Hill (card draw) and Squirrel Girl (minion clearing) by repeatedly playing them from your discard pile using Make the Call and Rapid Response. Master of the Mystic Arts is excellent for replaying powerful Invocation cards. Strategic use of Vapors of Valtorr to change enemy status cards (e.g., Tough to Stun) can keep Doctor Strange in Hero form longer, while Images of Ikonn helps manage high threat schemes.
game anatomy
Complexity2.9 / 5
BGG rating8.5 / 10
Vibe
Co-op
Play time
45–90 min
Players
1–4
Recommended age
14+ yrs
from Trișache · verified

Frequently asked questions

Q1What is the goal of the game?
The primary objective in Marvel Champions is to cooperatively defeat the villain before they complete their main scheme or defeat all heroes. Doctor Strange's strategy revolves around efficiently using his Invocation deck to control the board, manage threat, and deal damage. The Leadership aspect further enhances this by allowing players to bring in powerful allies to support Doctor Strange's magical abilities.
Q2How do you set up the game?
Doctor Strange begins the game with a special Invocation deck, separate from his main deck. This deck consists of five unique event cards: Winds of Watoomb, Crimson Bands of Cyttorak, Seven Rings of Raggadorr, Vapors of Valtorr, and Images of Ikonn. These cards are always face-up on top of the Invocation deck. As Stephen Strange (Alter-Ego form), you can discard the top card of the Invocation deck once per phase to cycle through them. As Doctor Strange (Hero form), you can exhaust him and pay the cost of the top Invocation card to resolve its special ability.
Q3How does a turn work?
A typical turn for Doctor Strange involves flipping to Hero form, exhausting him to play an Invocation card (often Winds of Watoomb to draw cards or Crimson Bands of Cyttorak for damage and stun). You can then use cards like Cloak of Levitation to ready Doctor Strange and play another Invocation. In Alter-Ego form, Mystical Studies helps search for specific Doctor Strange cards, and Sanctum Sanctorum shuffles a spell back into your deck and draws a card. Leadership allies like Wong, Maria Hill, and Squirrel Girl provide additional card draw, threat removal, and minion clearing, often with powerful 'enters play' effects that can be triggered repeatedly with cards like Make the Call and Rapid Response.
Q4How is scoring calculated?
Marvel Champions is a cooperative living card game, so there is no individual or competitive scoring. Players either collectively win by defeating the villain or collectively lose if the main scheme is completed or all heroes are defeated.
Q5When and how does the game end?
The game concludes when the villain's hit points are reduced to zero, resulting in a player victory. Conversely, if the villain successfully completes their main scheme (accumulating enough threat tokens) or if all player characters are defeated, the players lose the game.
Q6What tips are there for beginners?
To maximize Doctor Strange's effectiveness, prioritize getting The Eye of Agamotto for resource generation and Cloak of Levitation to ready him for multiple Invocation plays per turn. Wong is a crucial ally for cycling through the Invocation deck and healing. Utilize the 'enters play' effects of allies like Maria Hill (card draw) and Squirrel Girl (minion clearing) by repeatedly playing them from your discard pile using Make the Call and Rapid Response. Master of the Mystic Arts is excellent for replaying powerful Invocation cards. Strategic use of Vapors of Valtorr to change enemy status cards (e.g., Tough to Stun) can keep Doctor Strange in Hero form longer, while Images of Ikonn helps manage high threat schemes.
Q7How much does Marvel Champions: The Card Game – Doctor Strange Hero Pack cost?
No store is currently tracking Marvel Champions: The Card Game – Doctor Strange Hero Pack. Check the Prices tab — you can set a price alert to be notified when it appears.
Q8Where can I buy Marvel Champions: The Card Game – Doctor Strange Hero Pack cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q9How do you play Marvel Champions: The Card Game – Doctor Strange Hero Pack?
Marvel Champions: The Card Game – Doctor Strange Hero Pack is a card game game, for 1–4 players, taking ~45–90 minutes, featuring cooperative game. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Marvel Champions: The Card Game – Doctor Strange Hero Pack — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q10How many players does Marvel Champions: The Card Game – Doctor Strange Hero Pack support?
Marvel Champions: The Card Game – Doctor Strange Hero Pack is played by 1–4 players.
2 shops

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LexShopeasyboxFANbox
Marvel Champions: The Card Game , Doctor Strange Hero Pack
last known price
RON 78
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Regatul Jocuriloreasybox
Marvel Champions: The Card Game – Doctor Strange Hero Pack
last known price
RON 79
Buy
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Price trend over the last 90 days: minimum 63 lei, maximum 105 lei, now 78 lei.

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