Malvern Hill: The Battles of the Seven Days, Volume III
240m1–2p1999
Two division level American Civil War games. Uses the same system as the designer's previous At All Hazards game with two changes plus additional game specific rules.
To find the best price for Meade's Turn: The Mine Run Campaign and Gettysburg, howtoplay.ro compares deals from Romanian shops every day.
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Two division level American Civil War games. Uses the same system as the designer's previous At All Hazards game with two changes plus additional game specific rules.
Corps, Cavalry, and Supply wagons are activated by chit-pull. Each unit on the map is a Division with off map tracking boxes for supply, fatigue, and stragglers for each Division. Divisions have between one and four steps. Turns represent 3 1/2 hours and map hexes are approx. 1/2 mile across.
Gettysburg is won on geographical objectives with step losses counting, too. Mine Run is won solely on the basis of damage to the enemy force.
Only a playtest version produced. The designer also produced an experimental order system inspired by the Gamers' CWB (but without writing).
Right now, none of the shops we track sells Meade's Turn: The Mine Run Campaign and Gettysburg new.
240m1–2p1999
2m1–2p1999
180m2p2022
1–2p1983
120m2p2014
60m1–2p2010