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Medieval Academy: Expansion «Gallantry» and «Magic»

Medieval Academy: Expansion «Gallantry» and «Magic»

Blue Cocker Games · 2014Expansion
2–530 min8+ yrs1.8/5 complexity7.0 BGG616Family
short answer

How do you play Medieval Academy: Expansion «Gallantry» and «Magic»?

This is a Medieval Academy expansion. These variants require the Medieval Academy game. All the basic rules apply except for the modifications described in the rules that come with this expansion.

To find the best price for Medieval Academy: Expansion «Gallantry» and «Magic», howtoplay.ro compares deals from Romanian shops every day.

Medieval Academy: Expansion «Gallantry» and «Magic» box art
official art · Blue Cocker Games

This is a Medieval Academy expansion. These variants require the Medieval Academy game. All the basic rules apply except for the modifications described in the rules that come with this expansion. You can play in the same time with as many variants as you want.

This expansion is a single board with 'Gallantry' on one side and 'Magic' on the other.

Gallantry Board In disc’s order on the Gallantry side of the board, each squire chooses and applies one or two bonus. He places his disc on chosen bonuses,in order to make those bonus unavailable for the others squires. On less than 4 squires games, only first and second squires earn bonus.

Magic Board As on Gallantry board, on Magic board, squires don’t directly win Chivalry points, but Magic board allows them to move forward on any board. On scoring, (turns 2 and 5, after Gallantry scoring), only the 3 first ranked squires (or the 2 first ranked in 3 players games) earn cases bonus; they could move forward their own discs by a number of cases according to their position on Magic board. The move can be split on one or several boards.

Move order: 1)First, the 3rd ranked squire on Magic board. 2)After the 2nd ranked squire on Magic board. 3)Finally, the first ranked squire on Magic board.

There is a reminder on the top of the Magic board: At the end of Turn 2, after the scoring phase, all the discs go back to square 0 on Magic board.

game anatomy
Complexity1.8 / 5
BGG rating7.0 / 10
Vibe
Family
Language dependence
No in-game text needed
🌐 plays without English
Play time
30 min
Players
2–5
Recommended age
8+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Medieval Academy: Expansion «Gallantry» and «Magic» cost?
No store is currently tracking Medieval Academy: Expansion «Gallantry» and «Magic». Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Medieval Academy: Expansion «Gallantry» and «Magic» cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Medieval Academy: Expansion «Gallantry» and «Magic»?
Medieval Academy: Expansion «Gallantry» and «Magic» is a expansion for base-game game, for 2–5 players, taking ~30 minutes, featuring open drafting. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Medieval Academy: Expansion «Gallantry» and «Magic» — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Medieval Academy: Expansion «Gallantry» and «Magic» support?
Medieval Academy: Expansion «Gallantry» and «Magic» is played by 2–5 players.
Q5How long does a game of Medieval Academy: Expansion «Gallantry» and «Magic» take?
A game of Medieval Academy: Expansion «Gallantry» and «Magic» takes about 30 minutes. (The first game doesn't count. It never counts.)
Q6What age is Medieval Academy: Expansion «Gallantry» and «Magic» for?
Medieval Academy: Expansion «Gallantry» and «Magic» is recommended from age 8.
Q7How complex is Medieval Academy: Expansion «Gallantry» and «Magic»?
Medieval Academy: Expansion «Gallantry» and «Magic» has a BoardGameGeek complexity of 1.8 out of 5.
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