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Melee Pack I

Melee Pack I

Southern California ASL Club · 2003Expansion
20 min0+ yrs8.7 BGG58KidsCouplesStrategy
short answer

How do you play Melee Pack I?

SoCal ASL is one of the older ASL clubs and has been involved with the testing and development of products for Heat of Battle, Bounding Fire Productions, MMP, Front Line Productions and Kinetic Energy.

To find the best price for Melee Pack I, howtoplay.ro compares deals from Romanian shops every day.

Melee Pack I box art
official art · Southern California ASL Club

SoCal ASL is one of the older ASL clubs and has been involved with the testing and development of products for Heat of Battle, Bounding Fire Productions, MMP, Front Line Productions and Kinetic Energy. In 2003 they finally produced a scenario set of their own. Melee Pack 1 includes six scenarios and also comes with 5 cheat sheets for the AFV's used in the scenarios. The scenario cards are in full color.

The scenarios include:

MP1: THE WOLF'S LAST TOOTH

January 17, 1941 Klisura, Albania: The remnants of the Wolves of Tuscany Division must break out through the thin infantry lines held by the ELAS Militia and the Greek 15th Division with only a handful of tankettes for support.

MP2: CURTAIN KALL

November 6, 1944 Hürtgen Forest, Germany: Task Force Ripple must utilize its inexperienced GIs, tanks and TDs to smash the dug in soldaten of the German 89th Infantry Division. Add in a little heavy caliber OBA and the Americans just might have a chance.

MP3: HOLY GROUND

November 6, 1944 Vossenack, Germany: The 156th PanzerGrenadiers have the U.S. 112th Infantry on the run. The 2nd Battalion CP must cobble together a defense around the town church or lose Vossenack entirely.

MP4: BLEEDING THE FIRST

November 16, 1944 Hamich, Germany: The 1st Battalion of the 16th Infantry has been ordered to take Hamich. The elite 48th Grenadiers are waiting for them in the wooded approaches to the town where they’ve been preparing defenses for weeks.

MP5: THE RATS OF HAMICH

November 18, 1944 Hamich, Germany: The 3rd Battalion of the 16th Infantry now leads the assault on Hamich. The 48th Grenadiers have set up a layered and well-hidden defense to make them pay for every muddy yard.

MP6: THE MARNACH STRONGPOINT

December 16, 1944 Marnach, Luxembourg: The 2nd Panzer Division must coordinate an armored assault to seize Marnach from the reconstituted U.S. 110th. Though surprised, the 110th may have just enough force to halt the German advance.

game anatomy
BGG rating8.7 / 10
Vibe
KidsCouplesStrategy
Play time
0 min
Players
2
Recommended age
0+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Melee Pack I cost?
No store is currently tracking Melee Pack I. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Melee Pack I cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Melee Pack I?
Melee Pack I is a expansion for base-game game, for 2 players, taking ~0 minutes, featuring hexagon grid. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Melee Pack I — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Melee Pack I support?
Melee Pack I is played by 2 players.
Q5How long does a game of Melee Pack I take?
A game of Melee Pack I takes about 0 minutes. (The first game doesn't count. It never counts.)
Q6What age is Melee Pack I for?
Melee Pack I is recommended from age 0.
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