Skip to content
howtoplay.ro
Moneyball

Moneyball

(Self-Published) · 2016
1–215–30 min10+ yrs1Couples
short answer

How do you play Moneyball?

Moneyball combines euro-style mechanics and the latest in advanced analytics (Sabermetrics) to build a true 21st century tabletop baseball simulation. Moneyball plays faster, smoother, and more accurately than anything before it.

To find the best price for Moneyball, howtoplay.ro compares deals from Romanian shops every day.

Moneyball combines euro-style mechanics and the latest in advanced analytics (Sabermetrics) to build a true 21st century tabletop baseball simulation. Moneyball plays faster, smoother, and more accurately than anything before it. Player cards are not jammed with complicated and unsightly dice tables, just 5 straightforward 1-10 ratings for hitters (Contact, Patience, Power, Bunting, Baserunning) and pitchers (Control, Velocity, Repertoire, Move, and Stamina). There are no dice rolls with multiples charts to reference, just a simple card draw for the pitcher and chit draw for the batter.

Run your front office like a real front office by evaluating talent using the same metrics actual scouts and GMs use today. Not the stats of yesteryear. With advanced Sabermetrics, we've learned there are just a handful of underlying statistics that determine a player's performance. For pitchers the only stats that really matter are his walk, strikeout and fly ball rate. It’s been statistically proven that a pitcher’s “stuff” has very little influence on the outcome once a ball is a play. It’s much more dependent on the stadium, weather, the defense behind him, and pure luck – all factors beyond his control. For hitters, strike out and line drive rates, more than anything, determine their batting average. Moneyball has been built from the ground up using these underlying principles.

Pitchers are streakier than hitters and are therefore modeled differently in Moneyball. Their performance is highly volatile and can vary greatly from game to game because your starting pitcher’s draw deck is constructed before each game. The pitcher deck, which determines strike outs, walks, and home runs consists of 108 cards. Your starter’s deck has only 36 of those cards and it is typically reshuffled several times each start. One of your roles as the manager is to evaluate his “stuff” as the game progresses. This creates fantastic “heat of the moment” decision making that does not exist in other baseball sims. If your starter is wilder than usual or has served up several gopher balls, it’s probably because he didn’t have his best “stuff” i.e. his draw deck has more walk and home run cards than usual. So recognizing when your starter doesn’t have his best stuff and yanking him is CRUCIAL to your success as a manager. Starters in Moneyball are not purely random dice rolls with a backwards cause-and-effect “fatigue” modifier added after they’ve already gotten lit up. Manage your starting pitcher like a real manager, not a dice roller…

game anatomy
Vibe
Couples
Play time
15–30 min
Players
1–2
Recommended age
10+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Moneyball cost?
No store is currently tracking Moneyball. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Moneyball cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Moneyball?
Moneyball is a sports game, for 1–2 players, taking ~15–30 minutes. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Moneyball — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Moneyball support?
Moneyball is played by 1–2 players.
Q5How long does a game of Moneyball take?
A game of Moneyball takes about 15–30 minutes. (The first game doesn't count. It never counts.)
Q6What age is Moneyball for?
Moneyball is recommended from age 10.
Mechanics & categories

Expansions

Accessories

Games with similar mechanics

How we compute this