Prices updated today
Monikers
CMYK · 2015
4–1630–60 min17+ yrs1.1/5 complexity7.8 BGG#303 BGG16 KParty
⚡ short answer
How do you play Monikers?
The objective of Monikers is for teams to accumulate the most points over three distinct rounds. Points are earned by successfully guessing the names or phrases on the cards. The game tests players' creativity, communication skills, and familiarity with the chosen cards, as the clue-giving rules become progressively more restrictive with each round.
To find the best price for Monikers, howtoplay.ro compares deals from Romanian shops every day.
FromRON 139
%2Fpic9147640.png)
the rules in 60 seconds▶ auto · 1/6
🧩
01
Setup
Divide into two teams, each player gets 10 cards, chooses 5 to form a deck of 40-50 cards, and discards the rest.
The rules, step by step
Setup
To set up Monikers, players first divide into two teams. Each player is then dealt 10 cards. From these 10 cards, each player selects 5 that they want to play with, contributing them to a central deck. The goal is to create a deck of approximately 40 to 50 cards for the game. Any cards not chosen by players are returned to the box and will not be used during the game. This ensures a personalized and manageable deck for play.
Objective
The objective of Monikers is for teams to accumulate the most points over three distinct rounds. Points are earned by successfully guessing the names or phrases on the cards. The game tests players' creativity, communication skills, and familiarity with the chosen cards, as the clue-giving rules become progressively more restrictive with each round.
On your turn
A turn in Monikers lasts 60 seconds. During a turn, one player from the active team draws cards and gives clues to their teammates to guess the names on the cards. In Round 1, any words, sounds, or gestures are allowed. In Round 2, only one word can be used as a clue (excluding the name itself). In Round 3, players must act out the clues without using any words, though sound effects are permitted to some extent. Guessed cards are kept by the team, while unguessed cards are passed to the opposing team for their turn.
Scoring
Scoring in Monikers is straightforward: each card has a point value indicated at the bottom. When a team successfully guesses a card, they earn the points specified on that card. Points are tallied at the end of each round. These round scores are cumulative, contributing to a total score that determines the overall winner at the end of the game.
Game end
Monikers concludes after the completion of three rounds. Once all cards have been played through in the third round, the cumulative scores from all three rounds are totaled for each team. The team that has amassed the highest total number of points is declared the winner of the game.
Tips
The game's design encourages familiarity with the deck. As players progress through the rounds, they will have seen many of the cards multiple times, either as clue-givers or guessers. This repeated exposure helps build a shared understanding of the cards, making the more restrictive clue-giving rules in later rounds (especially the acting-out round) more manageable and often funnier. While scoring is part of the game, many players find the enjoyment of the creative clue-giving and guessing to be the primary appeal, often playing without strict scorekeeping.
🔬 game anatomy
Complexity1.1 / 5
BGG rating7.8 / 10
Vibe
Party
Language dependence
Extensive text — heavy translation needed
Play time
30–60 min
Players
4–16
Recommended age
17+ yrs
BGG rank
#303
✨ from Trișache · verified
Frequently asked questions
Q1What is the goal of the game?
The objective of Monikers is for teams to accumulate the most points over three distinct rounds. Points are earned by successfully guessing the names or phrases on the cards. The game tests players' creativity, communication skills, and familiarity with the chosen cards, as the clue-giving rules become progressively more restrictive with each round.
Q2How do you set up the game?
To set up Monikers, players first divide into two teams. Each player is then dealt 10 cards. From these 10 cards, each player selects 5 that they want to play with, contributing them to a central deck. The goal is to create a deck of approximately 40 to 50 cards for the game. Any cards not chosen by players are returned to the box and will not be used during the game. This ensures a personalized and manageable deck for play.
Q3How does a turn work?
A turn in Monikers lasts 60 seconds. During a turn, one player from the active team draws cards and gives clues to their teammates to guess the names on the cards. In Round 1, any words, sounds, or gestures are allowed. In Round 2, only one word can be used as a clue (excluding the name itself). In Round 3, players must act out the clues without using any words, though sound effects are permitted to some extent. Guessed cards are kept by the team, while unguessed cards are passed to the opposing team for their turn.
Q4How is scoring calculated?
Scoring in Monikers is straightforward: each card has a point value indicated at the bottom. When a team successfully guesses a card, they earn the points specified on that card. Points are tallied at the end of each round. These round scores are cumulative, contributing to a total score that determines the overall winner at the end of the game.
Q5When and how does the game end?
Monikers concludes after the completion of three rounds. Once all cards have been played through in the third round, the cumulative scores from all three rounds are totaled for each team. The team that has amassed the highest total number of points is declared the winner of the game.
Q6What tips are there for beginners?
The game's design encourages familiarity with the deck. As players progress through the rounds, they will have seen many of the cards multiple times, either as clue-givers or guessers. This repeated exposure helps build a shared understanding of the cards, making the more restrictive clue-giving rules in later rounds (especially the acting-out round) more manageable and often funnier. While scoring is part of the game, many players find the enjoyment of the creative clue-giving and guessing to be the primary appeal, often playing without strict scorekeeping.
Q7How much does Monikers cost?
Monikers costs around 139 RON in Romania.
Q8Where can I buy Monikers cheapest?
The lowest price for Monikers right now is 139 RON at Dragon Games. The Prices tab lists every store currently tracking it.
Q9How do you play Monikers?
Monikers is a card game game, for 4–16 players, taking ~30–60 minutes, featuring acting. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Monikers — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q10How many players does Monikers support?
Monikers is played by 4–16 players.
💰 3 shops
All prices
3 shops · sorted by priceupdated today
Dragon GamesCHEAPESTEnglish Kickstarter edition
Monikers (Limba Engleza)
free over RON 199
● in stock
RON 139
Gameology English Kickstarter editionaffiliateeasybox
Monikers (EN)
○ out of stock
RON 149
Buy →out of stock
Regatul JocurilorEnglish Kickstarter editioneasyboxCultural voucher
Monikers (English Fifth Edition)
○ out of stock
RON 169
Buy →out of stock
affiliate links · prices include VAT · independent platform, no hidden sponsorships
🚚 Free shipping over RON 199
Price history
See price by edition
Price trend over the last 90 days: minimum 120 lei, maximum 169 lei, now 139 lei.
Mechanics & categories