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Muskets and Mohawks: Frontiers Aflame

Muskets and Mohawks: Frontiers Aflame

Two Hour Wargames (THW Game Design) · 2011
2–0120 min0+ yrs7.4 BGG29KidsCouplesStrategy
short answer

How do you play Muskets and Mohawks: Frontiers Aflame?

Product Description from Publisher's Website Muskets and Mohawks is the unit based game of the French and Indian Wars. Players take on the role of an officer commanding multiple units of men.

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Muskets and Mohawks: Frontiers Aflame box art
official art · Two Hour Wargames (THW Game Design)

Product Description from Publisher's Website

Muskets and Mohawks is the unit based game of the French and Indian Wars. Players take on the role of an officer commanding multiple units of men. Included in the rules are lists and options to play the Napoleonic Wars, the American Revolution, the War of 1812 as well as the Texas War of Independence. Here's more details. It's 1754 and there's news of the impending war between France and Great Britain. But that's in Europe and between Kings and there aren’t any Kings in North America. Life for both the French and British colonists is tough enough with trying to stabilize their respective frontiers and dealing with the local Indian tribes is a delicate balancing act. No, let the Kings fight amongst themselves across the pond. It's not my fight. Or at least it wasn't until today. Word has spread along the frontier of open conflict. The tribes are choosing sides and the militias mobilizing. Settlements are suffering brutal raids causing harsh retaliation in kind. The frontier's aflame with war! The Kings may not be here but their war is and while many sides can lose only one side will win. WHICH SIDE WILL YOU CHOOSE? In Muskets and Mohawks you can choose from two sides with a total of four factions. You can be: • British Regulars • French Regulars • British Allied Indians • French Allied Indians Whichever you choose you must lead one or more units of men through the war, the French and Indian War, fighting when needed because it's all about victory and glory, and in some cases, just survival! The war drums are beating, the militias mustering, and now it's become your fight. Welcome to … MUSKETS & MOHAWKS

game anatomy
BGG rating7.4 / 10
Vibe
KidsCouplesStrategy
Play time
120 min
Players
2–0
Recommended age
0+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Muskets and Mohawks: Frontiers Aflame cost?
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Q2Where can I buy Muskets and Mohawks: Frontiers Aflame cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Muskets and Mohawks: Frontiers Aflame?
Muskets and Mohawks: Frontiers Aflame is a american indian wars game, for 2–0 players, taking ~120 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Muskets and Mohawks: Frontiers Aflame — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Muskets and Mohawks: Frontiers Aflame support?
Muskets and Mohawks: Frontiers Aflame is played by 2–0 players.
Q5How long does a game of Muskets and Mohawks: Frontiers Aflame take?
A game of Muskets and Mohawks: Frontiers Aflame takes about 120 minutes. (The first game doesn't count. It never counts.)
Q6What age is Muskets and Mohawks: Frontiers Aflame for?
Muskets and Mohawks: Frontiers Aflame is recommended from age 0.
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