Neuroshima Hex! Doomsday Machine 1.0
How do you play Neuroshima Hex! Doomsday Machine 1.0?
Extra army for the game Neuroshima Hex given away as a freebie at Spiel 2007. The Doomsday Machine is a very static army in that it cannot move at all (except for the Repositioning) but it can rotate one of its units for free each turn.
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Extra army for the game Neuroshima Hex given away as a freebie at Spiel 2007. The Doomsday Machine is a very static army in that it cannot move at all (except for the Repositioning) but it can rotate one of its units for free each turn.
This faction introduces some new rules like:
'Long Distance Modules' (allows modules to influence units two spaces away in addition to adjacent units)
'Turn Over' (marked units can rotate)
'Grabbing' (allows a unit pull an enemy that is 2 spaces away into an adjacent space)
'Repositioning' (action to make 2 friendly units exchange places)
'Change Trajectory' (certain units can receive friendly fire from certain hexsides and redirect it out other hexsides)
Expands:
Neuroshima Hex
Frequently asked questions
Q1How much does Neuroshima Hex! Doomsday Machine 1.0 cost?
Q2Where can I buy Neuroshima Hex! Doomsday Machine 1.0 cheapest?
Q3How do you play Neuroshima Hex! Doomsday Machine 1.0?
Q4How many players does Neuroshima Hex! Doomsday Machine 1.0 support?
Q5How long does a game of Neuroshima Hex! Doomsday Machine 1.0 take?
Q6What age is Neuroshima Hex! Doomsday Machine 1.0 for?
Q7How complex is Neuroshima Hex! Doomsday Machine 1.0?
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Price history
Price trend over the last 90 days: minimum 36 lei, maximum 45 lei, now 45 lei.