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Nightfighter Ace: Air Defense Over Germany, 1943-44

Nightfighter Ace: Air Defense Over Germany, 1943-44

Compass Games · 2018
1–2120–180 min0+ yrs2.3/5 complexity8.2 BGG#5.549 BGG812KidsCouplesStrategy
short answer

How do you play Nightfighter Ace: Air Defense Over Germany, 1943-44?

Nightfighter Ace, Air Defense Over Germany, 1943-44 is a solitaire, tactical level game which places you in command of a German Nightfighter during World War II.

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Nightfighter Ace: Air Defense Over Germany, 1943-44 box art
official art · Compass Games

Nightfighter Ace, Air Defense Over Germany, 1943-44 is a solitaire, tactical level game which places you in command of a German Nightfighter during World War II. Each turn consists of several days, during which a combat mission will be flown from one of many bases in Europe, attempting to intercept incoming British Bombers. Nightfighter Ace is based on the popular, action-packed Hunters game system by Gregory M. Smith with a strong narrative around the pilot as you look to increase your prestige, earn skills, and rise in rank through promotion and receive awards.

The objective of the game is to conduct numerous sorties in the role of a German Nightfighter pilot and rack up kills. Pilots may use the experience gained to improve their odds of success by purchasing skills. As their prestige increases, they may request a transfer to other nightfighter bases in an attempt to get "closer to the action" or request a newer type of nightfighter. Awards and ace status help to narrate the player's eventual goal – to become the top nightfighter ace of the war.

The system is packed with rich technical detail but without the complexity to capture the key historical facets of the night bombing campaign over Germany. In terms of nightfighters alone, there are 32 nightfighter models available to pilot. The families of nightfighters include:

    Bf110 (10 aircraft)
    Ju88 (5 aircraft)
    Do 215/217 (6 aircraft)
    He219 (10 aircraft)
    Ta154 (1 aircraft)

For each nightfighter, you will be tracking the date of availability, speed, area of operations based on originating base, individual weapon systems, electronic systems, damage, and crew status.

Nightfighters can be assigned to one of seven possible major geographic base “groups” as follows:

    Dutch: Melsbroek, Schipol, Deelen, St. Trond, Twenthe, Leeuwarden, Venlo, Gilze-Rijen
    Bremen: Vechta, Schleswig-Holstein, Stade, Grove
    French: Florennes, Dijon, Juvincourt
    Berlin: Stendal, Parchim, Werneuchen
    Munich: Schleissheim, Neubiberg
    Műnster: Műnster
    Frankfurt: Mainz, Rhein-Main

Besides the focus on hardware, the soft aspects of the war are also faithfully rendered for each pilot and crew. For example, air crew is characterized by various major and minor skills, including numerous Pilot skills, Funker (Radio Operator) skills, Bordmech. (Flight Engineer) skills, Bordschuetze (Rear Gunner) skills, and Prestige Level. The emphasis on various skills and benefits to gaining experience creates even a stronger narrative when compared to the Hunters game system, which helps weave a tense and dramatic narrative during play. One major change in Nightfighter Ace over Hunters is the ability to choose your crew improvements instead of randomly rolling for them. As these greatly impact on your combat capability (and survival), it is a major decision you must make.

Game play moves quickly, following a set sequence of events that are repeated until the end of the game. Once you have your initial pilot and crew along with your nightfighter assignment, play proceeds by checking for incoming raid information while checking for weather prior to take off (as the sortie may be cancelled). One must also check for random electronic failure. Following successful take off, play proceeds by flying to the area you expect to intercept the British bombers. One is not immune to Spoof raids, in which case German ground control is deceived, causing you to burn precious time and fuel flying the wrong direction. As location boxes are entered, you will roll for possible intercept in which combat may ensue. Combat may consist of numerous rounds after which returning to base and landing operations occurs, with the weather playing a factor again as part of the landing procedure. When the mission is completed, you will ascertain any awards, Prestige points, or Experience points gained prior to you next sortie. Here you can also spend Prestige and Experience points if desired to gain skills, request a new nightfighter, or request a change of base. You will repeat this process by going to your next sortie until shot down and killed, or until July 1944 should you make it through unscathed.

This game is highly accessible to those familiar with The Hunters or Silent Victory designed by Gregory M. Smith (published by Consim Press). The game system lends itself very well to capturing the tense air defense over Germany. While Nightfighter Ace is designed as a solitaire gaming experience, additional options for play are provided for both multi-player cooperative and competitive gaming sessions. Product Information:

    Complexity: 6 out of 10
    Solitaire Suitability: 10 out of 10
    Time Scale: 3-4 days per Turn
    Map Scale: Abstract
    Unit Scale: individual aircraft, individual weapon systems, individual electronic systems, specific crew members, and ammo rounds
    Players: one (with option for two or more)
    Playing Time: two to three hours

Components:

    One Countersheet of 9/16″ unit-counters
    Sixteen Aircraft Display Mats 8.5″ x 11″ (double-sided, 32 total)
    Four Player Aid Cards 8.5″ x 11″
    One Combat Display Mat 8.5″ x 11″
    One Bomber Target Mat 8.5″ x 11″
    One Pilot Awards Display Mat 8.5″ x 11″
    One Air Operations Display Mat 11” x 17”
    Forty Ace Pilot Cards
    Sixty Combat Cards
    Rules Booklet featuring extensive Historical Background
    One Logsheet 8.5” x 11”
    Two 6-sided and one 10-sided die
    Box and Lid

—description from the publisher

game anatomy
Complexity2.3 / 5
BGG rating8.2 / 10
Vibe
KidsCouplesStrategy
Language dependence
Extensive text — heavy translation needed
Play time
120–180 min
Players
1–2
Recommended age
0+ yrs
BGG rank
#5.549
from Trișache · verified

Frequently asked questions

Q1How much does Nightfighter Ace: Air Defense Over Germany, 1943-44 cost?
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Q2Where can I buy Nightfighter Ace: Air Defense Over Germany, 1943-44 cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Nightfighter Ace: Air Defense Over Germany, 1943-44?
Nightfighter Ace: Air Defense Over Germany, 1943-44 is a aviation / flight game, for 1–2 players, taking ~120–180 minutes, featuring campaign / battle card driven. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Nightfighter Ace: Air Defense Over Germany, 1943-44 — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Nightfighter Ace: Air Defense Over Germany, 1943-44 support?
Nightfighter Ace: Air Defense Over Germany, 1943-44 is played by 1–2 players.
Q5How long does a game of Nightfighter Ace: Air Defense Over Germany, 1943-44 take?
A game of Nightfighter Ace: Air Defense Over Germany, 1943-44 takes about 120–180 minutes. (The first game doesn't count. It never counts.)
Q6What age is Nightfighter Ace: Air Defense Over Germany, 1943-44 for?
Nightfighter Ace: Air Defense Over Germany, 1943-44 is recommended from age 0.
Q7How complex is Nightfighter Ace: Air Defense Over Germany, 1943-44?
Nightfighter Ace: Air Defense Over Germany, 1943-44 has a BoardGameGeek complexity of 2.3 out of 5.
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