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No Sailor But a Fool: Volume III in Larry Bond's Command at Sea System – Coastal Action in World War II

No Sailor But a Fool: Volume III in Larry Bond's Command at Sea System – Coastal Action in World War II

Admiralty Trilogy Group · 1997Expansion
2–12180 min12+ yrs3.7/5 complexity7.6 BGG166Strategy
short answer

How do you play No Sailor But a Fool: Volume III in Larry Bond's Command at Sea System – Coastal Action in World War II?

"No sailor but a fool fights a fortress." So said Sir Horatio Nelson. During World War II, fortresses had many guises and some had to be fought. No Sailor But a Fool lets you do just that.

To find the best price for No Sailor But a Fool: Volume III in Larry Bond's Command at Sea System – Coastal Action in World War II, howtoplay.ro compares deals from Romanian shops every day.

No Sailor But a Fool: Volume III in Larry Bond's Command at Sea System – Coastal Action in World War II box art
official art · Admiralty Trilogy Group

"No sailor but a fool fights a fortress." So said Sir Horatio Nelson. During World War II, fortresses had many guises and some had to be fought. No Sailor But a Fool lets you do just that.

No Sailor But a Fool is Command at Sea Vol. 3, covering coastal actions. No Sailor consists of a 64 page book (full color cover) with 210 full color die cut counters, printed both sides (for a total of over 400 separate counters). Seven heavily researched scenarios covering Oslo 1940, Operation Sea Lion, British Channel Convoys, the St. Nazaire action, Operation Cerebus (the breakout of the battlecruisers Scharnhorst and Gneisenau through the English Channel), German surface raider sorties, and Tarawa.

The counters, by Steve Pancrazio (from Supermarina I), represent 140 ships ranging in size from motor torpedo boats up through battleships, as well as aircraft, shore batteries, shore installations and amphibious assault troops.

In order to use No Sailor But a Fool you must own the Standard Rules to Command at Sea and one of the two data annexes that were included in The Rising Sun or Supermarina I boxed games.

game anatomy
Complexity3.7 / 5
BGG rating7.6 / 10
Vibe
Strategy
Language dependence
Moderate text — a crib sheet helps
Play time
180 min
Players
2–12
Recommended age
12+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does No Sailor But a Fool: Volume III in Larry Bond's Command at Sea System – Coastal Action in World War II cost?
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Q2Where can I buy No Sailor But a Fool: Volume III in Larry Bond's Command at Sea System – Coastal Action in World War II cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play No Sailor But a Fool: Volume III in Larry Bond's Command at Sea System – Coastal Action in World War II?
No Sailor But a Fool: Volume III in Larry Bond's Command at Sea System – Coastal Action in World War II is a book game, for 2–12 players, taking ~180 minutes, featuring hexagon grid. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about No Sailor But a Fool: Volume III in Larry Bond's Command at Sea System – Coastal Action in World War II — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does No Sailor But a Fool: Volume III in Larry Bond's Command at Sea System – Coastal Action in World War II support?
No Sailor But a Fool: Volume III in Larry Bond's Command at Sea System – Coastal Action in World War II is played by 2–12 players.
Q5How long does a game of No Sailor But a Fool: Volume III in Larry Bond's Command at Sea System – Coastal Action in World War II take?
A game of No Sailor But a Fool: Volume III in Larry Bond's Command at Sea System – Coastal Action in World War II takes about 180 minutes. (The first game doesn't count. It never counts.)
Q6What age is No Sailor But a Fool: Volume III in Larry Bond's Command at Sea System – Coastal Action in World War II for?
No Sailor But a Fool: Volume III in Larry Bond's Command at Sea System – Coastal Action in World War II is recommended from age 12.
Q7How complex is No Sailor But a Fool: Volume III in Larry Bond's Command at Sea System – Coastal Action in World War II?
No Sailor But a Fool: Volume III in Larry Bond's Command at Sea System – Coastal Action in World War II has a BoardGameGeek complexity of 3.7 out of 5.
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