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Operation Kremlin

Operation Kremlin

Decision Games (I) · 2002
2120 min12+ yrs2.2/5 complexity6.7 BGG#20.800 BGG120CouplesStrategy
short answer

How do you play Operation Kremlin?

What if Hitler decided to try again for Moscow during the summer of 1942 rather than plunging the Wehrmacht deep into the Caucasus and Stalingrad as he did historically?

To find the best price for Operation Kremlin, howtoplay.ro compares deals from Romanian shops every day.

Operation Kremlin box art
official art · Decision Games (I)

What if Hitler decided to try again for Moscow during the summer of 1942 rather than plunging the Wehrmacht deep into the Caucasus and Stalingrad as he did historically?

"Operation Kremlin" uses the corps-army level units that were historically available for this campaign. The German player is on the offensive, seeking to win by controlling Moscow and other key cities. The Soviet player, though mostly defending, must watch for opportunities to deliver counterattacks against the Germans in order to inflict a decisive defeat upon them or upset the Axis alliance. Operation Kremlin's orders of battle are extrapolated from both sides' historic organizational charts of mid to late 1942. The Germans have the units which composed Army Group Center on 28 June 1942, along with all the panzer corps that were deployed elsewhere on the Russian Front. Manstein's 11th Army enters as reinforcement once Sevastopol falls. The Germans also have the Axis satellite armies, on the assumption that their own governments would have wanted to be able to claim participation in this "final and decisive" campaign in Russia.

The Soviet order of battle is based on their front line deployment of 28 June, along with all their Operational and Strategic reserves, plus just about everything they generated in the way of replacements and reinforcements during the time period of the historic Stalingrad campaign.

Each hex represents approximately 10 miles (16.2 kilometers) from side to side. Airpower is represented abstractly, representing the effects of one side or the other having local air superiority. Each full game turn represents one week.

Operation Kremlin gives wargamers the opportunity to discover what would have happened had the Germans struck for Moscow in 1942. Was this the last great chance for the Third Reich to win in the East? Or would it have led to an even greater "Stalingrad?"

game anatomy
Complexity2.2 / 5
BGG rating6.7 / 10
Vibe
CouplesStrategy
Language dependence
Moderate text — a crib sheet helps
Play time
120 min
Players
2
Recommended age
12+ yrs
BGG rank
#20.800
from Trișache · verified

Frequently asked questions

Q1How much does Operation Kremlin cost?
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Q2Where can I buy Operation Kremlin cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Operation Kremlin?
Operation Kremlin is a wargame game, for 2 players, taking ~120 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Operation Kremlin — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Operation Kremlin support?
Operation Kremlin is played by 2 players.
Q5How long does a game of Operation Kremlin take?
A game of Operation Kremlin takes about 120 minutes. (The first game doesn't count. It never counts.)
Q6What age is Operation Kremlin for?
Operation Kremlin is recommended from age 12.
Q7How complex is Operation Kremlin?
Operation Kremlin has a BoardGameGeek complexity of 2.2 out of 5.
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