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Operation Rolling Thunder: Air War Over North Vietnam, 1965-1968

Operation Rolling Thunder: Air War Over North Vietnam, 1965-1968

Legion Wargames LLC
1–2180–240 min14+ yrs2.0/5 complexity7.3 BGG2Co-opCouplesStrategy
short answer

How do you play Operation Rolling Thunder: Air War Over North Vietnam, 1965-1968?

Operation Rolling Thunder is an Operational level board-wargame that recreates the historical bombing campaign conducted by the US Air Force and the US Navy over North Vietnam during the period spanning from 1965 to 1968.

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Operation Rolling Thunder: Air War Over North Vietnam, 1965-1968 box art
official art · Legion Wargames LLC

Operation Rolling Thunder is an Operational level board-wargame that recreates the historical bombing campaign conducted by the US Air Force and the US Navy over North Vietnam during the period spanning from 1965 to 1968. The game accommodates both solitaire and cooperative play (in which one player assumes command of the US Air Force, while the other oversees operations of the Navy (with an option to play in semi-competitive mode)).

The core objective for the player(s) is to inflict enough infrastructural damage to compel North Vietnam to engage in peace negotiations while disrupting the flow of troops and resources that sustain the insurgency in South Vietnam via the logistics network known as the Ho Chi Minh Trail.

The overarching campaign is divided into seasonal phases, wherein the player or players determine which objectives have been identified as potential targets for the current phase. They then calibrate the scope and composition of air raids, aligning missions with their chosen strategic imperatives. Decisions entail prioritizing missions, including tasks like safeguarding raids against enemy fighter interception through combat air patrols, neutralizing enemy ground-based air defenses, deploying strike capabilities to maximize damage on specified targets, and the hunting down of opportunity targets. Through the use of cards, players resort to a repertoire of historical tactics, specialized missions, selective target assignments, and technological assets to optimize raid efficiency and protection. The augmentation of US forces occurs incrementally, encompassing both numerical reinforcements and advancements in equipment. This includes the introduction of advanced-technology missiles, reflecting an evolving military landscape. Additionally, pilots progressively gain experience, achieving exceptional proficiency in specific mission types. Targets of interest encompass oil and supply depots, military installations, industrial facilities, the railroad network, crucial bridges, and pivotal airfields, whose destruction bears varying consequences for North Vietnam's ability to generate supplies, mobilize forces, transport equipment, and defend its airspace. Consequently, players may experiment with different approaches, all the while remaining mindful of the alignment of their decisions with the underlying strategy implied by the Joint Chiefs of Staff target list. Higher-priority targets are invariably more robustly defended, necessitating a close monitoring of incurred losses; unacceptable levels can severely compromise or even prematurely shut down the campaign. After recording the damage (on the game map) inflicted by US air raids on North Vietnam's war-making capacity, the player or players retain the option to dispatch armed reconnaissance missions, scouting for opportunity targets en route to the South, and may call upon the formidable B-52s from the Strategic Air Command to administer targeted strikes on the mountain passes leading to the Ho Chi Minh Trail and on the trail itself.

In tandem with the military dimension, the game incorporates a 'political layer.' Herein, players contend with the constraints imposed by fluctuating directives emanating from the White House, driven by apprehensions of potential escalation involving China and the Soviet Union. These directives can manifest as stricter rules of engagement, prohibited targets, or specific mandates. In response, players challenge the political echelons for operational freedom, judiciously selecting the campaign aspects where enhanced flexibility is warranted.

The player or players face a difficult challenge reminiscent of the historical endeavor, which fell short of achieving its primary objectives. Despite the severe humanitarian toll inflicted by the campaign, it failed to fracture the resolve of the North Vietnamese people and its leadership, who exhibited exceptional resilience in the face of sustained aerial bombardment. The Vietnam War persisted for several more years, culminating in the well-documented denouement.

—description from the publisher

game anatomy
Complexity2.0 / 5
BGG rating7.3 / 10
Vibe
Co-opCouplesStrategy
Language dependence
Extensive text — heavy translation needed
Play time
180–240 min
Players
1–2
Recommended age
14+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Operation Rolling Thunder: Air War Over North Vietnam, 1965-1968 cost?
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Q2Where can I buy Operation Rolling Thunder: Air War Over North Vietnam, 1965-1968 cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Operation Rolling Thunder: Air War Over North Vietnam, 1965-1968?
Operation Rolling Thunder: Air War Over North Vietnam, 1965-1968 is a aviation / flight game, for 1–2 players, taking ~180–240 minutes, featuring area movement. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Operation Rolling Thunder: Air War Over North Vietnam, 1965-1968 — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Operation Rolling Thunder: Air War Over North Vietnam, 1965-1968 support?
Operation Rolling Thunder: Air War Over North Vietnam, 1965-1968 is played by 1–2 players.
Q5How long does a game of Operation Rolling Thunder: Air War Over North Vietnam, 1965-1968 take?
A game of Operation Rolling Thunder: Air War Over North Vietnam, 1965-1968 takes about 180–240 minutes. (The first game doesn't count. It never counts.)
Q6What age is Operation Rolling Thunder: Air War Over North Vietnam, 1965-1968 for?
Operation Rolling Thunder: Air War Over North Vietnam, 1965-1968 is recommended from age 14.
Q7How complex is Operation Rolling Thunder: Air War Over North Vietnam, 1965-1968?
Operation Rolling Thunder: Air War Over North Vietnam, 1965-1968 has a BoardGameGeek complexity of 2.0 out of 5.
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