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Pegasus Bridge: ASL Historical Module 4

Pegasus Bridge: ASL Historical Module 4

The Avalon Hill Game Co · 1997Expansion
2120 min12+ yrs4.3/5 complexity8.1 BGG1,5 KCouplesStrategy
short answer

How do you play Pegasus Bridge: ASL Historical Module 4?

Fourth Historical Module for Advanced Squad Leader, recreating the fighting for the famous Pegasus Bridge during the invasion of Normandy. A few minutes past midnight, June 6th 1944, glider-borne D Company, 2nd Oxfordshire and Buckinghamshire Light Infantry seize a key bridge over the Caen Canal in Normandy.

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Pegasus Bridge: ASL Historical Module 4 box art
official art · The Avalon Hill Game Co

Fourth Historical Module for Advanced Squad Leader, recreating the fighting for the famous Pegasus Bridge during the invasion of Normandy.

A few minutes past midnight, June 6th 1944, glider-borne D Company, 2nd Oxfordshire and Buckinghamshire Light Infantry seize a key bridge over the Caen Canal in Normandy. This elite company, along with the paratroopers of the 7th Battalion, 6th Airborne Division must hold the bridge until relieved. Throughout the remainder of June 6th, the glidermen and paratroopers repulse eight different German counterattacks from elements of the 21st Panzer Division and the 716th Infantry Division, until finally relieved by the Warwickshires advancing from Sword Beach.

Contents

1 22" x 32" map of the bridge and surrounding towns of Benouville and Le Port, 
Chapter Q divider
Chapter Q of the ASL rule book, Pages Q1-Q17 (which introduces new terrain types and contains the rules for the Pegasus Bridge Campaign Games)
Chapter H notes for all the new vehicles introduced, pages H16a & H16b
Chapter K, pages K25-K32, Day 7 of the Squad Leader Training Manual
1 Countersheet consisting of 160 1/2" counters, 64 5/8" counters
six scenarios which highlight the key moments of the battle including campaign (ASL scenario 6 and historical scenario 6a)
    PB1 Ham and Bloody Jam
    PB2 Howard's Men
    PB3 Piecemel
    PB4 Killean's Red
    PB5 Taylor Made Defense
    PB6 It's about time
    PB6a It's about time (historical variant - 2 pages)

(from the back of the box and user's description)

game anatomy
Complexity4.3 / 5
BGG rating8.1 / 10
Vibe
CouplesStrategy
Language dependence
Moderate text — a crib sheet helps
Play time
120 min
Players
2
Recommended age
12+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Pegasus Bridge: ASL Historical Module 4 cost?
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Q2Where can I buy Pegasus Bridge: ASL Historical Module 4 cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Pegasus Bridge: ASL Historical Module 4?
Pegasus Bridge: ASL Historical Module 4 is a expansion for base-game game, for 2 players, taking ~120 minutes, featuring hexagon grid. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Pegasus Bridge: ASL Historical Module 4 — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Pegasus Bridge: ASL Historical Module 4 support?
Pegasus Bridge: ASL Historical Module 4 is played by 2 players.
Q5How long does a game of Pegasus Bridge: ASL Historical Module 4 take?
A game of Pegasus Bridge: ASL Historical Module 4 takes about 120 minutes. (The first game doesn't count. It never counts.)
Q6What age is Pegasus Bridge: ASL Historical Module 4 for?
Pegasus Bridge: ASL Historical Module 4 is recommended from age 12.
Q7How complex is Pegasus Bridge: ASL Historical Module 4?
Pegasus Bridge: ASL Historical Module 4 has a BoardGameGeek complexity of 4.3 out of 5.
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