howtoplay.ro
Piepmatz

Piepmatz

Alga · 1995
1–610 min3+ yrs1.0/5 complexity4.8 BGG31Kids
short answer

How do you play Piepmatz?

Grandfather tries to defend his fruit from the birds. A children's memory game. The players trie to find out where the bird is hidden. A gameboard with holes is placed in the middle of the table.

To find the best price for Piepmatz, howtoplay.ro compares deals from Romanian shops every day.

Piepmatz box art
official art · Alga

Grandfather tries to defend his fruit from the birds. A children's memory game.

The players trie to find out where the bird is hidden. A gameboard with holes is placed in the middle of the table. Under the board a beeper is placed. In a player's turn, the player puts a stick through the hole to find out if the beeper goes off. The first player who find the beeper wins the game.

🔬 game anatomy
Complexity1.0 / 5
BGG rating4.8 / 10
Vibe
Kids
Play time
10 min
Players
1–6
Recommended age
3+ yrs

from Trișache · verified

Frequently asked questions

Q1How much does Piepmatz cost?
No store is currently tracking Piepmatz. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Piepmatz cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Piepmatz?
Piepmatz is a children's game game, for 1–6 players, taking ~10 minutes, featuring memory. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Piepmatz — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Piepmatz support?
Piepmatz is played by 1–6 players.
Q5How long does a game of Piepmatz take?
A game of Piepmatz takes about 10 minutes. (The first game doesn't count. It never counts.)
Q6What age is Piepmatz for?
Piepmatz is recommended from age 3.
Q7How complex is Piepmatz?
Piepmatz has a BoardGameGeek complexity of 1.0 out of 5.
Mechanics & categories

Expansions

Accessories

Games with similar mechanics

How we compute this