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Pirates of Maracaibo

Pirates of Maracaibo

dlp games · 2023
1–440–100 min12+ yrs2.9/5 complexity7.9 BGG#415 BGG7,4 K
short answer

How do you play Pirates of Maracaibo?

The objective of Pirates of Maracaibo is to accumulate the most victory points by the end of three rounds. Players earn points through various actions such as acquiring location, improvement, and residence cards, completing quests, raiding and burying treasures, and upgrading their ship. The automa also scores points, providing a competitive challenge.

To find the best price for Pirates of Maracaibo, howtoplay.ro compares deals from Romanian shops every day.

FromRON 329
Pirates of Maracaibo box art
official art · dlp games
the rules in 60 seconds▶ auto · 1/6
🧩
01

Setup

Set up the game board with location cards, improvement cards, and residence cards, then prepare the automa's deck based on desired difficulty.

The rules, step by step

Setup
To set up Pirates of Maracaibo, first arrange the exploration board with location, improvement, and residence cards as shown in the rulebook, noting a correction for residence cards. Each player receives starting doubloons based on turn order. For solo play, set up the automa's ship board with a cube on the starting space and create its action deck by mixing a specified number of 'B' cards with 'A' cards to adjust difficulty. Place marker cubes on the treasure board and quest board as indicated.
Objective
The objective of Pirates of Maracaibo is to accumulate the most victory points by the end of three rounds. Players earn points through various actions such as acquiring location, improvement, and residence cards, completing quests, raiding and burying treasures, and upgrading their ship. The automa also scores points, providing a competitive challenge.
On your turn
Each turn, a player must move their ship 1-3 spaces forward (to the right) along the exploration board. Upon landing on a card, the player has two main choices: either buy the card for its associated cost, gaining its immediate or ongoing benefits and end-game points, or discard it for five coins. If another player's ship is on the card, a toll must be paid. Landing on island spaces triggers adding a treasure cube to the treasure board, upgrading your ship, and choosing a raid action. Raiding involves rolling dice to determine 'sword power' which is spent on actions like gaining treasures or completing quests. Players can also explore the river board, gaining points for crossing rivers.
Scoring
Scoring occurs throughout the game and at the end of each round. During the game, players earn points for completing quests, burying treasures (2 points each), and for specific card effects. At the end of each round, players receive income and points based on symbols on their acquired cards. The automa also scores points based on its actions and fixed conditions on its ship board. Final scoring at the end of the game includes points from all collected cards, buried treasures, completed contracts, and progress on the river exploration track.
Game end
The game concludes after three full rounds. The first player to reach the Maracaibo space on the exploration board in the final round triggers the end of the round for all other players, ensuring everyone has an equal number of turns. After the final round, players calculate their total victory points from all sources, including cards, buried treasures, completed contracts, and river crossings. The player with the highest total victory points wins.
Tips
For effective play, familiarize yourself with the extensive glossary in the rulebook, as it details the effects of all card types and icons. When playing solo, understand the automa's action priority system, which dictates its movement and action choices, including how it gains ship upgrades and scores points. Prioritize actions that align with your end-game scoring goals, and don't forget that discarding a card for 5 coins is always an option if buying isn't optimal.
🔬 game anatomy
Complexity2.9 / 5
BGG rating7.9 / 10
Language dependence
No in-game text needed
🌐 plays without English
Play time
40–100 min
Players
1–4
Recommended age
12+ yrs
BGG rank
#415

from Trișache · verified

Frequently asked questions

Q1What is the goal of the game?
The objective of Pirates of Maracaibo is to accumulate the most victory points by the end of three rounds. Players earn points through various actions such as acquiring location, improvement, and residence cards, completing quests, raiding and burying treasures, and upgrading their ship. The automa also scores points, providing a competitive challenge.
Q2How do you set up the game?
To set up Pirates of Maracaibo, first arrange the exploration board with location, improvement, and residence cards as shown in the rulebook, noting a correction for residence cards. Each player receives starting doubloons based on turn order. For solo play, set up the automa's ship board with a cube on the starting space and create its action deck by mixing a specified number of 'B' cards with 'A' cards to adjust difficulty. Place marker cubes on the treasure board and quest board as indicated.
Q3How does a turn work?
Each turn, a player must move their ship 1-3 spaces forward (to the right) along the exploration board. Upon landing on a card, the player has two main choices: either buy the card for its associated cost, gaining its immediate or ongoing benefits and end-game points, or discard it for five coins. If another player's ship is on the card, a toll must be paid. Landing on island spaces triggers adding a treasure cube to the treasure board, upgrading your ship, and choosing a raid action. Raiding involves rolling dice to determine 'sword power' which is spent on actions like gaining treasures or completing quests. Players can also explore the river board, gaining points for crossing rivers.
Q4How is scoring calculated?
Scoring occurs throughout the game and at the end of each round. During the game, players earn points for completing quests, burying treasures (2 points each), and for specific card effects. At the end of each round, players receive income and points based on symbols on their acquired cards. The automa also scores points based on its actions and fixed conditions on its ship board. Final scoring at the end of the game includes points from all collected cards, buried treasures, completed contracts, and progress on the river exploration track.
Q5When and how does the game end?
The game concludes after three full rounds. The first player to reach the Maracaibo space on the exploration board in the final round triggers the end of the round for all other players, ensuring everyone has an equal number of turns. After the final round, players calculate their total victory points from all sources, including cards, buried treasures, completed contracts, and river crossings. The player with the highest total victory points wins.
Q6What tips are there for beginners?
For effective play, familiarize yourself with the extensive glossary in the rulebook, as it details the effects of all card types and icons. When playing solo, understand the automa's action priority system, which dictates its movement and action choices, including how it gains ship upgrades and scores points. Prioritize actions that align with your end-game scoring goals, and don't forget that discarding a card for 5 coins is always an option if buying isn't optimal.
Q7How much does Pirates of Maracaibo cost?
Pirates of Maracaibo costs around 329 RON in Romania.
Q8Where can I buy Pirates of Maracaibo cheapest?
The lowest price for Pirates of Maracaibo right now is 329 RON at The Guild Hall. The Prices tab lists every store currently tracking it.
Q9How do you play Pirates of Maracaibo?
Pirates of Maracaibo is a adventure game, for 1–4 players, taking ~40–100 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Pirates of Maracaibo — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q10How many players does Pirates of Maracaibo support?
Pirates of Maracaibo is played by 1–4 players.

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The Guild HallCHEAPEST
Pirates of Maracaibo - EN
shipping RON 25
RON 329
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Bârlogul cu Jocuri
Pirates of Maracaibo
free over RON 149
RON 309
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Regatul JocurilorEnglish (NA) edition
Pirates of Maracaibo (English Edition)
free over RON 149
RON 319
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