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Plan 1919: Fuller's Plan to End the Great War

Plan 1919: Fuller's Plan to End the Great War

Hollandspiele · 2017
2240–360 min0+ yrs2.0/5 complexity7.6 BGG57KidsCouplesStrategy
short answer

How do you play Plan 1919: Fuller's Plan to End the Great War?

Plan 1919 is a two-player game exploring the most influential campaign that never was: J.F.C. Fuller's revolutionary plan to use new tank technology to penetrate past the frontlines, forgoing the brutal stalemate of "body warfare" to take out German lines of communication via a "shot through the brain".

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Plan 1919: Fuller's Plan to End the Great War box art
official art · Hollandspiele

Plan 1919 is a two-player game exploring the most influential campaign that never was: J.F.C. Fuller's revolutionary plan to use new tank technology to penetrate past the frontlines, forgoing the brutal stalemate of "body warfare" to take out German lines of communication via a "shot through the brain". The 1918 armistice rendered the plan moot, and it was derided by the more traditionalist elements of the British Army. But others were paying attention, and the Second World War saw Fuller's vision realized with terrifying effect by Nazi Germany.

The Allied Player is on the attack, with many tank brigades at his disposal - but will they be enough? The Germans of this era have few armor units, but can utilize anti-tank units and aircraft to mount a stubborn defense. It's in their interest to prevent and minimize Allied advances while maintaining their tenuous lines of supply and communication.

Units represent corps, divisions, and brigades, moving across hexes that are about seven miles across. The time scale of individual turns is fungible and dependent on tempo, but the entire twenty-turn campaign represents about two months of real-world fighting.

Designer John Gorkowski is no stranger to the Great War, having designed a number of games on the topic at tactical, operational, and strategic scales. When Hollandspiele decided it wanted to publish a game on the subject, Mr. Gorkowski was the first and only designer we had in mind, and his experience with gaming the era results in a plausible, believable, playable version of Fuller's what-if.

game anatomy
Complexity2.0 / 5
BGG rating7.6 / 10
Vibe
KidsCouplesStrategy
Play time
240–360 min
Players
2
Recommended age
0+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Plan 1919: Fuller's Plan to End the Great War cost?
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Q2Where can I buy Plan 1919: Fuller's Plan to End the Great War cheapest?
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Q3How do you play Plan 1919: Fuller's Plan to End the Great War?
Plan 1919: Fuller's Plan to End the Great War is a wargame game, for 2 players, taking ~240–360 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Plan 1919: Fuller's Plan to End the Great War — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Plan 1919: Fuller's Plan to End the Great War support?
Plan 1919: Fuller's Plan to End the Great War is played by 2 players.
Q5How long does a game of Plan 1919: Fuller's Plan to End the Great War take?
A game of Plan 1919: Fuller's Plan to End the Great War takes about 240–360 minutes. (The first game doesn't count. It never counts.)
Q6What age is Plan 1919: Fuller's Plan to End the Great War for?
Plan 1919: Fuller's Plan to End the Great War is recommended from age 0.
Q7How complex is Plan 1919: Fuller's Plan to End the Great War?
Plan 1919: Fuller's Plan to End the Great War has a BoardGameGeek complexity of 2.0 out of 5.
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