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Power Projection: Fleet

Power Projection: Fleet

Ad Astra Games · 2003
20 min12+ yrs2.5/5 complexity7.5 BGG45CouplesStrategy
short answer

How do you play Power Projection: Fleet?

Doubly licensed Full Thrust variant stand alone for the Traveller RPG's setting universe. Licensed by GZG and Far Future Enterprises. Mechanics are adapted from and distinct from Full Thrust, specifically to capture the feel of small line vessel combats in the Traveller universe.

To find the best price for Power Projection: Fleet, howtoplay.ro compares deals from Romanian shops every day.

Power Projection: Fleet box art
official art · Ad Astra Games

Doubly licensed Full Thrust variant stand alone for the Traveller RPG's setting universe. Licensed by GZG and Far Future Enterprises.

Mechanics are adapted from and distinct from Full Thrust, specifically to capture the feel of small line vessel combats in the Traveller universe.

Includes the rules but not the ships from Power Projection: Escort, and expands them.

(The US edition published in 2006 by Ad Astra Games does include many, but not all, of the ships from Power Projection: Escort)

Update: All the Power Projection: Escort ships can be downloaded for free at http://www.powerprojection.net/

from the BITS page: Power Projection: Fleet focuses on capital ships and campaign based combat. In addition to the secondary weapons seen in Power Projection: Escort, spinal mounts, black globes, fighter squadrons and planetary defenses are detailed. Larger engagements are supported with a dice based quick statistical resolution system for dice rolls. There is a scenario engine, which allows you create double blind missions (where neither side knows the other's objectives). There is a campaign system built around a melding of the Fifth Frontier War engine with Trillion Credit Squadron.There are 25 ship designs and 6 types of fighter squadron described covering both Imperial and Zhodani forces. Conversion rules are given to allow you to take any High Guard, MegaTraveller or Traveller T20 design and convert them to a Power Projection design. There are two pages of color starship counters, plus two black and white counter pages.

SBN 1-901228-32-0, 76 pages, A4 format, written by Dominic Mooney. Cover by Jesse DeGraff. © 2003.

game anatomy
Complexity2.5 / 5
BGG rating7.5 / 10
Vibe
CouplesStrategy
Play time
0 min
Players
2
Recommended age
12+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Power Projection: Fleet cost?
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Q2Where can I buy Power Projection: Fleet cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Power Projection: Fleet?
Power Projection: Fleet is a dice game, for 2 players, taking ~0 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Power Projection: Fleet — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Power Projection: Fleet support?
Power Projection: Fleet is played by 2 players.
Q5How long does a game of Power Projection: Fleet take?
A game of Power Projection: Fleet takes about 0 minutes. (The first game doesn't count. It never counts.)
Q6What age is Power Projection: Fleet for?
Power Projection: Fleet is recommended from age 12.
Q7How complex is Power Projection: Fleet?
Power Projection: Fleet has a BoardGameGeek complexity of 2.5 out of 5.
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