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Psychonics: The Science fiction supplement to Sahipkıran

Psychonics: The Science fiction supplement to Sahipkıran

(Web published) · 2026Expansion
2KidsCouplesStrategy
short answer

How do you play Psychonics: The Science fiction supplement to Sahipkıran?

THE VOID IS NOT EMPTY. IT IS ARAF. Psychonics is a comprehensive science-fiction expansion for the Sahipkıran: Cannon & Rifle wargaming system. It transports the "black powder" tactical lethality of the core game into a crumbling, metaphysical future where faith and firepower are the only defense against the void.

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Psychonics: The Science fiction supplement to Sahipkıran box art
official art · (Web published)

THE VOID IS NOT EMPTY. IT IS ARAF.

Psychonics is a comprehensive science-fiction expansion for the Sahipkıran: Cannon & Rifle wargaming system. It transports the "black powder" tactical lethality of the core game into a crumbling, metaphysical future where faith and firepower are the only defense against the void.

It expands the core rules into a far-future setting shaped by psychonic phenomena, alien archaeology, and decaying high technology, while preserving Sahipkıran’s fast, abstract skirmish logic. The supplement is miniature-agnostic and fully compatible with common 28–32mm sci-fi ranges, including Games Workshop miniatures.

Psychonics is designed for small to medium skirmishes, narrative play, and scenario-driven balance rather than list optimization.

What this supplement adds:

 A flexible sci-fi framework playable with any miniatures
 Distinct factions: The Genetically-Optimized Korps (GÖKs), Territorial Defence Forces, Solar Gendarmarie, Planetary Mobile Companies, the Eloi, Morlochs, Entomons, and Chitinsans
 Psychonic phenomena that influence morale, positioning, and risk
 Solar Signs: ancient xeno-archaeological sites with battlefield effects
 Solar Gates and interstellar infrastructure as objectives and hazards
 Optional rules for indoor combat, buildings, and structural damage
 Scenario generators covering raids, investigations, rebellions, and special operations
 Planetary, system, and anomaly generators for narrative play and campaigns

All additional systems are modular and optional. Psychonics can be used for a single one-off skirmish or as the foundation for a loose, narrative campaign without heavy bookkeeping.

Design philosophy: Psychonics does not attempt to simulate modern or futuristic combat in detail. Instead, it treats technology, psychic powers, and alien environments as pressure systems that complicate decision-making. Balance is achieved primarily through scenarios, objectives, time pressure, and environmental instability rather than through fine-grained unit costs or special rules bloat.

If you enjoy fast turns, clear outcomes, and narrative friction over exhaustive simulation, this supplement is written for you.

What you need to play

 Sahipkıran: Cannon & Rifle (core rules)
 A handful of sci-fi miniatures
 Dice (d6), terrain, and a standard skirmish table
 A measuring tape

No proprietary models or accessories are required.

Tactical Command Console: Don't want to flip through tables? The interactive web-based generators for the game are available at the Tactical Command Console. You can access them directly via browser to instantly create mission scenarios, planets, star systems, solar signs, and solar gates.

—description from the publisher

game anatomy
Vibe
KidsCouplesStrategy
Players
2
from Trișache · verified

Frequently asked questions

Q1How much does Psychonics: The Science fiction supplement to Sahipkıran cost?
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Q2Where can I buy Psychonics: The Science fiction supplement to Sahipkıran cheapest?
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Q3How do you play Psychonics: The Science fiction supplement to Sahipkıran?
Psychonics: The Science fiction supplement to Sahipkıran is a expansion for base-game game, for 2 players, featuring scenario / mission / campaign game. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Psychonics: The Science fiction supplement to Sahipkıran — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Psychonics: The Science fiction supplement to Sahipkıran support?
Psychonics: The Science fiction supplement to Sahipkıran is played by 2 players.
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