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Punic Island: Campaign Commander Volume III

Punic Island: Campaign Commander Volume III

Bellica Third Generation · 2011
2180–240 min12+ yrs3.2/5 complexity7.1 BGG#14.696 BGG231CouplesStrategy
short answer

How do you play Punic Island: Campaign Commander Volume III?

“Punic Island” is the third volume in the Campaign Commander series and simulates the campaign for Sicily and North Africa during the First Punic War. The system takes away from Second World War and goes to Ancients.

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Punic Island: Campaign Commander Volume III box art
official art · Bellica Third Generation

“Punic Island” is the third volume in the Campaign Commander series and simulates the campaign for Sicily and North Africa during the First Punic War. The system takes away from Second World War and goes to Ancients. In 264 Roma was summoned to Messina by Mamertines mercenaries to help in their quarrel with Cartage, the main power in Sicily. Carthaginians count on Hiero the Tirant of Syracuse to help defeating the Mamertines. Here begins the First Punic War. Romans and Carthaginians fought for 22 year over Sicily and in North Africa. Rome emerged victorious and Cartage was obliged to quit his long standing presence in Sicily. The land campaign was a long string of Roman victories as city after city was subdued and every Carthaginian army was defeated in battle. Syracuse was forced to make an alliance with Rome and Cartage was left with only a few fortresses in the island. Anyway the war was won and lost in the sea. The war saw the emergence of Rome as a sea-power and a long string of naval victories allow Roman troops to menace even Cartage proper. Only to be saved by Xantipus and his mercenary army at the Bagradas Plains battle. Naval warfare played a prominent role in this war and will give Carthage Senate his las blow. Carthage tried to spend the Roman effort during the whole war. His strategy was of attrition and was unsuccessful; Rome never gave up a prize. The game is developed in an operational scale – area-based map. It is designed for two players with one running the ROMAN forces and the other the CARTHAGINIAN forces -including Syracuse. The game lasts approximately 3-4 hours and uses a two sided system to handle the mechanics of play: cards and counters. The players will have to use their troops and their resources to obtain victory points while eliminating enemy forces and occupying cities in the map. It is not a card driven game as the cards are used to bring about events that influence battles, secure reinforcements, and provide resources with which to carry on the fight. The ROMAN player will be on the offensive during the whole game as he has to conquer the whole island to get victory. CARTHAGINIAN player focuses on spoiling Roman campaigns and plans with ambushes, sallies and bad weather cards. Also he has to recruit an army as he doesn´t has any at the beginning of the game. The ROMAN player must plan his offensives carefully as he will need a new army and resources for each one. Also he will need to build a fleet his doesn´t have at the start of the war. The sea contest will be evenly match and you better take into account bad weather as it sinks more ships than enemy action. Siege warfare takes a prominent role in this game as every city in the game map is a walled on with his own intrinsic garrison. Like all the games of this Series, the rules are simple and straight forward. Our objective was to create games that are very interactive, and offer players a pleasant creative experience. We aim for solid games for players who do not have the time or the space to leave a game setup and in place over a long period of play.

Components:

  • 1 80x60 cm map of Sicily and North Africa.
  • two ten-sided dice
  • 176 unit counters
  • 1 Rules Book for the Series “Campaign Commander” and Exclusive Rules of “Punic Island”; historical and designer notes.
  • 70 cards (divided in two decks, plus help cards)
  • 3 plastic bags.
🔬 game anatomy
Complexity3.2 / 5
BGG rating7.1 / 10
Vibe
CouplesStrategy
Language dependence
Extensive text — heavy translation needed
Play time
180–240 min
Players
2
Recommended age
12+ yrs
BGG rank
#14.696

from Trișache · verified

Frequently asked questions

Q1How much does Punic Island: Campaign Commander Volume III cost?
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Q2Where can I buy Punic Island: Campaign Commander Volume III cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Punic Island: Campaign Commander Volume III?
Punic Island: Campaign Commander Volume III is a ancient game, for 2 players, taking ~180–240 minutes, featuring area movement. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Punic Island: Campaign Commander Volume III — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Punic Island: Campaign Commander Volume III support?
Punic Island: Campaign Commander Volume III is played by 2 players.
Q5How long does a game of Punic Island: Campaign Commander Volume III take?
A game of Punic Island: Campaign Commander Volume III takes about 180–240 minutes. (The first game doesn't count. It never counts.)
Q6What age is Punic Island: Campaign Commander Volume III for?
Punic Island: Campaign Commander Volume III is recommended from age 12.
Q7How complex is Punic Island: Campaign Commander Volume III?
Punic Island: Campaign Commander Volume III has a BoardGameGeek complexity of 3.2 out of 5.
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