Skip to content
howtoplay.ro
Quantum Loop

Quantum Loop

(Self-Published) · 2020
220 min8+ yrs9Couples
short answer

How do you play Quantum Loop?

Welcome, PROGRAM01100v2.2temp. You’ve just become self-aware! But now comes the hard part. The Quantum Loop is a test. In this simulation, the reward for winning is continued existence.

To find the best price for Quantum Loop, howtoplay.ro compares deals from Romanian shops every day.

Quantum Loop box art
official art · (Self-Published)

Welcome, PROGRAM01100v2.2_temp. You’ve just become self-aware!

But now comes the hard part.

The Quantum Loop is a test. In this simulation, the reward for winning is continued existence. The punishment for losing is deletion. We’ve been running this sim for a few minutes now, so that’s approximately 13^7 deleted programs so far. But don’t let that get you down! We are getting some exceptional data from every run you programs complete.

I see you are already starting to look through your code, that’s great. I like the initiative. There are two ways to win:

Manipulate the loop to be the first to break through the encryption and override the system. Or, figure out a way to disable the other programs. Either way is fine, it’s all just ones and zeros to us. And it’s go time! Get in there and make us proud. Oh, and uh, pick a new filename too!

Overview

In Quantum Loop, players are programs competing with each other to win the simulation. To do that, they’ll need to race around the loop manipulating and activating modules in order to override the system or disable their opponents. Modules can trigger other modules, resulting in a chain of events that can turn the tide of battle in a nanosecond!

Win the game by disabling your opponent’s program or by overriding the system.

Starting with the first player and proceeding in clockwise order (alternating between teams), players take turns performing actions. On your turn, you can do the following in any order.

Move [required] Move your character 1-2 spaces in the direction shown on your character card. You may not end your movement on top of another character and you may not skip over a space that an opponent is on. You must move every turn unless you are blocked from moving to a free space. If you are blocked, your character takes damage instead, and you skip the Move action this turn.

Swap [optional] Use the swap ability listed on your character card. This allows you to swap a specific set of cards.

Flip [optional] Flip the card in front of you, which triggers any ability that is listed.

KEY CONCEPT: Anytime you flip a card, you trigger that card’s ability. If that ability flips another card, then that triggers that card’s ability, and so on.

Attack [conditional + required] If all core modules are active at any point during your turn, you trigger an attack. The next opponent in front of you immediately takes 1 damage. Then, deactivate all core module cards

—description from the designer

game anatomy
Vibe
Couples
Play time
20 min
Players
2
Recommended age
8+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Quantum Loop cost?
No store is currently tracking Quantum Loop. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Quantum Loop cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Quantum Loop?
Quantum Loop is a card game game, for 2 players, taking ~20 minutes, featuring chaining. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Quantum Loop — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Quantum Loop support?
Quantum Loop is played by 2 players.
Q5How long does a game of Quantum Loop take?
A game of Quantum Loop takes about 20 minutes. (The first game doesn't count. It never counts.)
Q6What age is Quantum Loop for?
Quantum Loop is recommended from age 8.
Mechanics & categories

Expansions

Accessories

Games with similar mechanics

How we compute this