Rabbidgerbal's Colonials -vs- Martians Steampunk Miniature Game
0m2p2002
A miniatures air combat game based around the author's rudimentary homemade biplane miniatures which use a plastic soda bottle-cap as a base. Movement is measured in inches, with the distance moved based on the roll of one to four six sided dice.
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A miniatures air combat game based around the author's rudimentary homemade biplane miniatures which use a plastic soda bottle-cap as a base.
Movement is measured in inches, with the distance moved based on the roll of one to four six sided dice. The basic planes move 2d6 inches each turn. The number of dice or distance rolled will be modified if the aircraft dives, turns, or performs special maneuvers (stall, climb, barrel roll, or loop).
Combat is resolved by the attacker rolling machine gun dice and the defender rolling maneuverability dice. For the basic planes, each player rolls 3d6, with a hit being scored if the attacker rolls a higher total. A plane is shot down after taking six hits.
Advanced rules cover gun jams, sun position, rear gunners, custom planes, pilot skill levels, and damage effects.
Variant rules suggestions are included for Star Wars dogfights.
Right now, none of the shops we track sells Rabbidgerbal's Biplane Dogfight Game new.
0m2p2002
0m2–12p2019
60m2–4p2006
10–60m1–2p2018
0m2–6p2018
120m2p1992