Skip to content
howtoplay.ro
Raze the Castle!

Raze the Castle!

(Web published) · 2004
2–4120 min2.0/5 complexity5.1 BGG8KidsStrategy
short answer

How do you play Raze the Castle!?

Free print-and-play game about expanding your kingdom and protecting it from opponents' attackers and special invaders. Each turn resolve events, pay upkeep, build structures and hire defenders.

To find the best price for Raze the Castle!, howtoplay.ro compares deals from Romanian shops every day.

Raze the Castle! box art
official art · (Web published)

Free print-and-play game about expanding your kingdom and protecting it from opponents' attackers and special invaders.

Each turn resolve events, pay upkeep, build structures and hire defenders. Play until one player's castle has been destroyed in combat, then largest and strongest kingdom wins.

game anatomy
Complexity2.0 / 5
BGG rating5.1 / 10
Vibe
KidsStrategy
Play time
120 min
Players
2–4
from Trișache · verified

Frequently asked questions

Q1How much does Raze the Castle! cost?
No store is currently tracking Raze the Castle!. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Raze the Castle! cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Raze the Castle!?
Raze the Castle! is a economic game, for 2–4 players, taking ~120 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Raze the Castle! — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Raze the Castle! support?
Raze the Castle! is played by 2–4 players.
Q5How long does a game of Raze the Castle! take?
A game of Raze the Castle! takes about 120 minutes. (The first game doesn't count. It never counts.)
Q6How complex is Raze the Castle!?
Raze the Castle! has a BoardGameGeek complexity of 2.0 out of 5.
Mechanics & categories

Expansions

Accessories

Games with similar mechanics

How we compute this