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Seven Pines; or, Fair Oaks

Seven Pines; or, Fair Oaks

Hollandspiele · 2017
290–120 min0+ yrs2.3/5 complexity6.8 BGG79KidsCouplesStrategy
short answer

How do you play Seven Pines; or, Fair Oaks?

The SHOT & SHELL BATTLE SERIES recreates battles fought during the mid-nineteenth century at the brigade level. Each brigade is represented by an ID counter and several Step Counters so as to model the gradual attrition of combat strength over the course of a day's fighting.

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Seven Pines; or, Fair Oaks box art
official art · Hollandspiele

The SHOT & SHELL BATTLE SERIES recreates battles fought during the mid-nineteenth century at the brigade level. Each brigade is represented by an ID counter and several Step Counters so as to model the gradual attrition of combat strength over the course of a day's fighting. Divisions are Activated in alternating impulses, with each Activation (or Elimination) degrading its ability to activate and coordinate with your other Divisions. The game is of moderate complexity, with five kinds of combat and three kinds of Intrenchments, but play is quick and relatively streamlined.

The first game in the series, SEVEN PINES; OR, FAIR OAKS, recreates the actions fought on May 31 and June 1 of 1862 during the American Civil War. A complex Confederate battle plan hatched by Joseph E. Johnston that called for coordinated flank attacks devolved into an unsupported frontal assault, resulting in the largest battle of the war up until that time, and one of the bloodiest. Beyond the historical scenario, there are scenarios which allow players to explore the feasibility of Johnston's actual plan, as well as what might have resulted had he been opposed by a more aggressive Union general than George B. McClellan.

There are special rules for crossing a swollen river over a soon-to-be-collapsed bridge, the strange case of General Casey's Division (whose conduct was either heroic or disgraceful, depending on who you were talking to), and the command confusion that beset both sides. But at its heart, it is a simple and straightforward game that provides an excellent opportunity to explore this exciting new system.

The 22x17in hex map is set to a 250-300 yards per hex scale, with turns taking half an hour each.

game anatomy
Complexity2.3 / 5
BGG rating6.8 / 10
Vibe
KidsCouplesStrategy
Language dependence
Moderate text — a crib sheet helps
Play time
90–120 min
Players
2
Recommended age
0+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Seven Pines; or, Fair Oaks cost?
No store is currently tracking Seven Pines; or, Fair Oaks. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Seven Pines; or, Fair Oaks cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Seven Pines; or, Fair Oaks?
Seven Pines; or, Fair Oaks is a american civil war game, for 2 players, taking ~90–120 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Seven Pines; or, Fair Oaks — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Seven Pines; or, Fair Oaks support?
Seven Pines; or, Fair Oaks is played by 2 players.
Q5How long does a game of Seven Pines; or, Fair Oaks take?
A game of Seven Pines; or, Fair Oaks takes about 90–120 minutes. (The first game doesn't count. It never counts.)
Q6What age is Seven Pines; or, Fair Oaks for?
Seven Pines; or, Fair Oaks is recommended from age 0.
Q7How complex is Seven Pines; or, Fair Oaks?
Seven Pines; or, Fair Oaks has a BoardGameGeek complexity of 2.3 out of 5.
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