Wizarding Duels
2005
A card game for 2 players based on the movie “Sorcerers Apprentice”. One player is the good Merlinians. The other is the evil Morganians. Players share a common deck containing cards of seven types: Merlinian Sorcerers, Morganian Sorcerers, Spells, Amplifiers, Objects, Events and Defence.
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A card game for 2 players based on the movie “Sorcerers Apprentice”. One player is the good Merlinians. The other is the evil Morganians.
Players share a common deck containing cards of seven types: Merlinian Sorcerers, Morganian Sorcerers, Spells, Amplifiers, Objects, Events and Defence. Most cards have a power rating which is used during the duel (combat) phase.
The Merlinian player starts with Balthazar in play and the Grimhold which is equipped to Balthazar. The Morganian player starts with Horvath in play.
Both players draw 5 cards.
Each turn has 6 Phases:
The Merlinian player has 2 ways to win:
The Morganian player has 1 way to win: Cast the Rising Spell: Keep Morgana in play for 5 consecutive turns.
Both players may win by the following method: Army of Sorcerers: Have 6 more sorcerers in play than your opponent in the end phase.
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