The primary objective is to protect the island by eliminating all invaders. Initially, this means destroying all types of invaders on the board. However, as players generate fear, the terror level increases, which can modify the victory conditions, making it easier to win by requiring the destruction of fewer types of invaders (e.g., only towns and cities, or just cities). The ultimate victory condition is to scare all invaders off the island by progressing through the entire fear deck.
To find the best price for Spirit Island, howtoplay.ro compares deals from Romanian shops every day.
FromRON 399· 5 shops
official art · Greater Than Games, LLC
the rules in 60 seconds▶ auto · 1/6
🧩
01
Setup
Each player chooses a spirit with unique abilities and power cards, placing some presence tokens on the board and others on their spirit panel to track energy and card plays.
The rules, step by step
Setup
Players begin by selecting a unique spirit, each coming with special abilities and a set of unique power cards. Some presence tokens are immediately placed on designated spots on the main game board, while the remaining tokens are placed on the player's spirit panel to track their energy and card play capacity. The main island board is populated with Dahan (native inhabitants, allies to the spirits) and various types of invaders (explorers, towns, and cities).
Objective
The primary objective is to protect the island by eliminating all invaders. Initially, this means destroying all types of invaders on the board. However, as players generate fear, the terror level increases, which can modify the victory conditions, making it easier to win by requiring the destruction of fewer types of invaders (e.g., only towns and cities, or just cities). The ultimate victory condition is to scare all invaders off the island by progressing through the entire fear deck.
On your turn
Each round consists of several phases. The first is the Spirit Phase, where all players simultaneously choose a growth option from their spirit board (reclaim cards, add presence, gain power card, or gain energy). They then gain energy based on their energy track and play power cards from their hand, paying their energy cost. Next, players resolve any fast power cards they played. This is followed by the Invader Phase, where invaders first check for blight, then generate fear, ravage lands (dealing damage to Dahan and potentially adding blight), build new structures, and explore new lands. Finally, players resolve any slow power cards they played earlier in the round.
Scoring
Players win the game by fulfilling the current victory condition indicated by the terror level. At Terror Level 1, all invaders (explorers, towns, and cities) must be destroyed. At Terror Level 2, only towns and cities need to be destroyed. At Terror Level 3, only cities need to be destroyed. If players manage to go through the entire fear deck, they achieve an automatic victory, as the invaders are completely terrified and flee the island.
Game end
The game can end in one of two ways: victory or defeat. Victory is achieved by meeting the current terror level's victory condition (destroying specific types of invaders) or by successfully progressing through the entire fear deck, causing the invaders to flee. Players face defeat if the blight card flips over (indicating too much blight on the island) or if they run out of fear tokens to place in the fear pool when required, signifying the spirits' inability to instill further terror.
Tips
To succeed, players should strategically manage their presence tokens to expand their reach across the island and unlock higher energy and card play limits. Generating fear is crucial, as it not only provides beneficial fear cards but also progresses the terror level, making the victory conditions easier to achieve. Players should coordinate their power card plays, utilizing both fast and slow powers effectively to defend against invader ravages, prevent new builds, and eliminate invaders. Understanding the elemental symbols on power cards is also key, as they can activate unique secondary powers on the spirit board, offering additional strategic options.
🔬 game anatomy
Complexity4.1 / 5
BGG rating8.3 / 10
Vibe
Co-opCouplesStrategy
Language dependence
Extensive text — heavy translation needed
Play time
90–120 min
Players
1–4
Recommended age
13+ yrs
BGG rank
#11
✨ from Trișache · verified
Frequently asked questions
Q1What is the goal of the game?
The primary objective is to protect the island by eliminating all invaders. Initially, this means destroying all types of invaders on the board. However, as players generate fear, the terror level increases, which can modify the victory conditions, making it easier to win by requiring the destruction of fewer types of invaders (e.g., only towns and cities, or just cities). The ultimate victory condition is to scare all invaders off the island by progressing through the entire fear deck.
Q2How do you set up the game?
Players begin by selecting a unique spirit, each coming with special abilities and a set of unique power cards. Some presence tokens are immediately placed on designated spots on the main game board, while the remaining tokens are placed on the player's spirit panel to track their energy and card play capacity. The main island board is populated with Dahan (native inhabitants, allies to the spirits) and various types of invaders (explorers, towns, and cities).
Q3How does a turn work?
Each round consists of several phases. The first is the Spirit Phase, where all players simultaneously choose a growth option from their spirit board (reclaim cards, add presence, gain power card, or gain energy). They then gain energy based on their energy track and play power cards from their hand, paying their energy cost. Next, players resolve any fast power cards they played. This is followed by the Invader Phase, where invaders first check for blight, then generate fear, ravage lands (dealing damage to Dahan and potentially adding blight), build new structures, and explore new lands. Finally, players resolve any slow power cards they played earlier in the round.
Q4How is scoring calculated?
Players win the game by fulfilling the current victory condition indicated by the terror level. At Terror Level 1, all invaders (explorers, towns, and cities) must be destroyed. At Terror Level 2, only towns and cities need to be destroyed. At Terror Level 3, only cities need to be destroyed. If players manage to go through the entire fear deck, they achieve an automatic victory, as the invaders are completely terrified and flee the island.
Q5When and how does the game end?
The game can end in one of two ways: victory or defeat. Victory is achieved by meeting the current terror level's victory condition (destroying specific types of invaders) or by successfully progressing through the entire fear deck, causing the invaders to flee. Players face defeat if the blight card flips over (indicating too much blight on the island) or if they run out of fear tokens to place in the fear pool when required, signifying the spirits' inability to instill further terror.
Q6What tips are there for beginners?
To succeed, players should strategically manage their presence tokens to expand their reach across the island and unlock higher energy and card play limits. Generating fear is crucial, as it not only provides beneficial fear cards but also progresses the terror level, making the victory conditions easier to achieve. Players should coordinate their power card plays, utilizing both fast and slow powers effectively to defend against invader ravages, prevent new builds, and eliminate invaders. Understanding the elemental symbols on power cards is also key, as they can activate unique secondary powers on the spirit board, offering additional strategic options.
Q7How much does Spirit Island cost?
Spirit Island costs between 399 and 529 RON across Romanian stores.
Q8Where can I buy Spirit Island cheapest?
The lowest price for Spirit Island right now is 399 RON at Dragon Games. The Prices tab lists every store currently tracking it.
Q9How do you play Spirit Island?
Spirit Island is a environmental game, for 1–4 players, taking ~90–120 minutes, featuring action retrieval. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Spirit Island — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.