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Splendor: Marvel

Splendor: Marvel

Space Cowboys · 2020
2–430 min10+ yrs1.8/5 complexity7.6 BGG#583 BGG15 KFamilyStrategy
short answer

How do you play Splendor: Marvel?

The primary objective in Splendor: Marvel is to be the first player to achieve 16 victory points, collect at least one card of each of the five basic colors (red, blue, purple, yellow, orange), and possess a green token. The green token is obtained by purchasing a third-level card. The game-ending trigger tile clearly displays these conditions, and once met, it initiates the final round of play.

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FromRON 162
All-time low-3% vs 90-day avg
Splendor: Marvel box art
official art · Space Cowboys
the rules in 60 seconds▶ auto · 1/6
🧩
01

Setup

Set up the game board with three levels of cards, five basic token colors, five grey joker tokens, and location tiles based on the number of players.

The rules, step by step

Setup
To set up Splendor: Marvel, shuffle the three levels of development cards (level 1, 2, and 3) and place them in their designated spots. Draw four cards from each level and place them face-up in a common area. Arrange the five basic token colors (red, blue, purple, yellow, orange) and five grey joker tokens (representing shields) in stacks. The number of basic tokens varies by player count, but all five joker tokens are always used. Place the location tiles (double-sided) according to the number of players; for two players, use two location tiles. Finally, place the game-ending trigger tile, which outlines the victory conditions.
Objective
The primary objective in Splendor: Marvel is to be the first player to achieve 16 victory points, collect at least one card of each of the five basic colors (red, blue, purple, yellow, orange), and possess a green token. The green token is obtained by purchasing a third-level card. The game-ending trigger tile clearly displays these conditions, and once met, it initiates the final round of play.
On your turn
During your turn, you can choose one of four basic actions. First, you can take up to three tokens of different colors. Second, you can take two tokens of the same color, provided the stack has at least four tokens (for a two-player game). Third, you can purchase a development card from the common area or from your reserved cards by paying the required token cost. Fourth, you can reserve a card, taking it into your hand and gaining one joker token; you cannot have more than three reserved cards at a time. If no joker tokens are available, you can still reserve a card but won't gain a token.
Scoring
Victory points are primarily scored from the development cards you purchase, indicated by the number on each card. Additionally, location tiles provide three victory points each. These tiles are acquired by collecting a specific number of cards of certain colors, as indicated on the tile. For example, a location tile might require three yellow, three blue, and three red cards. Location tiles are acquired exclusively through cards, not tokens. The 'Avengers' tile is a special tile that grants three transferable victory points and can be claimed by any player who has the most 'A' symbols on their cards. This tile can change hands dynamically during the game, adding a strategic element to the endgame.
Game end
The game concludes when a player meets all three victory conditions: 16 victory points, at least one card of each of the five basic colors, and a green token. Once these conditions are met, all other players get one final turn to equalize the number of turns played. After everyone has had an equal number of turns, players tally their total victory points. If multiple players have the same highest score, the player with the 'Avengers' tile wins. If still tied, the player with the fewest development cards wins. Reserved cards do not count as negative points at the end of the game.
Tips
Strategic play involves balancing token collection with card purchases and reservations. Prioritize collecting tokens that align with the costs of valuable cards or those needed to acquire location tiles. The green token, essential for victory, is only obtained by purchasing a third-level development card. The 'Avengers' tile adds a dynamic layer, as it can be stolen by opponents who accumulate more 'A' symbols, potentially altering the outcome of the game. Managing your hand of tokens is crucial, as you cannot hold more than 10 tokens at the end of your turn; any excess must be returned to the general supply, though green tokens cannot be discarded.
game anatomy
Complexity1.8 / 5
BGG rating7.6 / 10
Vibe
FamilyStrategy
Language dependence
No in-game text needed
🌐 plays without English
Play time
30 min
Players
2–4
Recommended age
10+ yrs
BGG rank
#583
from Trișache · verified

Frequently asked questions

Q1What is the goal of the game?
The primary objective in Splendor: Marvel is to be the first player to achieve 16 victory points, collect at least one card of each of the five basic colors (red, blue, purple, yellow, orange), and possess a green token. The green token is obtained by purchasing a third-level card. The game-ending trigger tile clearly displays these conditions, and once met, it initiates the final round of play.
Q2How do you set up the game?
To set up Splendor: Marvel, shuffle the three levels of development cards (level 1, 2, and 3) and place them in their designated spots. Draw four cards from each level and place them face-up in a common area. Arrange the five basic token colors (red, blue, purple, yellow, orange) and five grey joker tokens (representing shields) in stacks. The number of basic tokens varies by player count, but all five joker tokens are always used. Place the location tiles (double-sided) according to the number of players; for two players, use two location tiles. Finally, place the game-ending trigger tile, which outlines the victory conditions.
Q3How does a turn work?
During your turn, you can choose one of four basic actions. First, you can take up to three tokens of different colors. Second, you can take two tokens of the same color, provided the stack has at least four tokens (for a two-player game). Third, you can purchase a development card from the common area or from your reserved cards by paying the required token cost. Fourth, you can reserve a card, taking it into your hand and gaining one joker token; you cannot have more than three reserved cards at a time. If no joker tokens are available, you can still reserve a card but won't gain a token.
Q4How is scoring calculated?
Victory points are primarily scored from the development cards you purchase, indicated by the number on each card. Additionally, location tiles provide three victory points each. These tiles are acquired by collecting a specific number of cards of certain colors, as indicated on the tile. For example, a location tile might require three yellow, three blue, and three red cards. Location tiles are acquired exclusively through cards, not tokens. The 'Avengers' tile is a special tile that grants three transferable victory points and can be claimed by any player who has the most 'A' symbols on their cards. This tile can change hands dynamically during the game, adding a strategic element to the endgame.
Q5When and how does the game end?
The game concludes when a player meets all three victory conditions: 16 victory points, at least one card of each of the five basic colors, and a green token. Once these conditions are met, all other players get one final turn to equalize the number of turns played. After everyone has had an equal number of turns, players tally their total victory points. If multiple players have the same highest score, the player with the 'Avengers' tile wins. If still tied, the player with the fewest development cards wins. Reserved cards do not count as negative points at the end of the game.
Q6What tips are there for beginners?
Strategic play involves balancing token collection with card purchases and reservations. Prioritize collecting tokens that align with the costs of valuable cards or those needed to acquire location tiles. The green token, essential for victory, is only obtained by purchasing a third-level development card. The 'Avengers' tile adds a dynamic layer, as it can be stolen by opponents who accumulate more 'A' symbols, potentially altering the outcome of the game. Managing your hand of tokens is crucial, as you cannot hold more than 10 tokens at the end of your turn; any excess must be returned to the general supply, though green tokens cannot be discarded.
Q7How much does Splendor: Marvel cost?
Splendor: Marvel costs around 162 RON in Romania.
Q8Where can I buy Splendor: Marvel cheapest?
The lowest price for Splendor: Marvel right now is 162 RON at LexShop. The Prices tab lists every store currently tracking it.
Q9How do you play Splendor: Marvel?
Splendor: Marvel is a card game game, for 2–4 players, taking ~30 minutes, featuring contracts. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Splendor: Marvel — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q10How many players does Splendor: Marvel support?
Splendor: Marvel is played by 2–4 players.
4 shops

All prices

All-time low-3% vs 90-day avgHow we compute this
4 shops · sorted by priceupdated today
LexShopCHEAPESTeasyboxFANbox
Splendor Marvel
free over RON 250
RON 162
Regatul JocuriloreasyboxCultural voucher
Splendor Marvel
RON 159
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The Guild HallEnglish editionGLS Locker
Splendor: Marvel - EN
RON 179
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ozone.roCHECKED 44 DAYS AGOaffiliateeasyboxFANbox
Joc de societate Splendor: Marvel - pentru famlie
RON 205
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Second-hand · from €23 · 1 listing
🚚 Free shipping over RON 250

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Price trend over the last 90 days: minimum 111 lei, maximum 205 lei, now 120 lei.

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