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Star Fleet Battles: Module R12 – Unusual Ships

Star Fleet Battles: Module R12 – Unusual Ships

Amarillo Design Bureau, Inc. · 2010Expansion
2–1060 min0+ yrs3.0/5 complexity8.5 BGG54KidsStrategy
short answer

How do you play Star Fleet Battles: Module R12 – Unusual Ships?

More new ships for nearly every Empire in Star Fleet Battles. This is a standard Star Fleet Battles "R module" expansion in folio format containing: a 64 page rulebook, a 98 page ship SSD book, and a countersheet (140 counters).

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Star Fleet Battles: Module R12 – Unusual Ships box art
official art · Amarillo Design Bureau, Inc.

More new ships for nearly every Empire in Star Fleet Battles.

This is a standard Star Fleet Battles "R module" expansion in folio format containing: a 64 page rulebook, a 98 page ship SSD book, and a countersheet (140 counters). It gives you more than 100 new ships for the Star Fleet Battles game system. Ship types include Stellar Fortresses and Heavy War Cruiser for most Empires, as well as a large and varied selection of unusual and unique ships, many from previous issues of Captain's Log (Or the Federation Commander game system in the case of the Seltorian Battlewagon) are now presented here in an official SFB module.

Info from the back cover:

Module R12 Unusual Ships

Stellar Fortress: the final defense of the General War. Fleet Oilers: without fuel, nothing happens. Asteroid Miners: mobile factories to make anything. Heavy War Cruisers: why weren't there more of them? Federation Fast Destroyer: photon raider. Federation Fast Scout: get in, look around, get out. Federation Battle Frigates: multiple variants. Klingon HD5: good, but too hard to build quickly. Klingon D6N: not the first choice for diplomats. Klingon F6: drone, escort, penal, scout, transport. Romulan GryphonHawk: too much engine? Romulan JayHawk Battle Frigate: small but deadly. Kzinti Light Attack Carrier: heavy fighters on board. Kzinti Improved Survey Cruiser: did they get it right? Gorn Space Patrol Ship: who needs fighters? Gorn Dreadnought-Cruiser: can it even turn around? Tholian Heavy War Destroyer: is web even an option? Orion War Raider: a pirate looking for a target. Hydran Pegasus: cruiser, scout, flagship, Marines. Lyran Siberian Lion: no fighters - no problem. WYN Mako-P: light, fast PF raider for dangerous trips. ISC Heavy War Cruiser: when it's all you've got. Seltorian Battlewagon: how the Tholian spheres died. Jindarian Medium Strike Cruiser: looking for trouble. Vudar Fast War Cruiser: fast, but whom will it raid? Vudar Heavy War Destroyer: is freedom an option?

This product adds new game play situations, background material, and ships for STAR FLEET BATTLES. You must have SFB Basic Set to use this material. Some elements will require other SFB products such as Advanced Missions and Modules C1, C2, C3, F1, and F2 for complete use.

game anatomy
Complexity3.0 / 5
BGG rating8.5 / 10
Vibe
KidsStrategy
Play time
60 min
Players
2–10
Recommended age
0+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Star Fleet Battles: Module R12 – Unusual Ships cost?
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Q2Where can I buy Star Fleet Battles: Module R12 – Unusual Ships cheapest?
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Q3How do you play Star Fleet Battles: Module R12 – Unusual Ships?
Star Fleet Battles: Module R12 – Unusual Ships is a expansion for base-game game, for 2–10 players, taking ~60 minutes, featuring action points. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Star Fleet Battles: Module R12 – Unusual Ships — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Star Fleet Battles: Module R12 – Unusual Ships support?
Star Fleet Battles: Module R12 – Unusual Ships is played by 2–10 players.
Q5How long does a game of Star Fleet Battles: Module R12 – Unusual Ships take?
A game of Star Fleet Battles: Module R12 – Unusual Ships takes about 60 minutes. (The first game doesn't count. It never counts.)
Q6What age is Star Fleet Battles: Module R12 – Unusual Ships for?
Star Fleet Battles: Module R12 – Unusual Ships is recommended from age 0.
Q7How complex is Star Fleet Battles: Module R12 – Unusual Ships?
Star Fleet Battles: Module R12 – Unusual Ships has a BoardGameGeek complexity of 3.0 out of 5.
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