howtoplay.ro
Take 4

Take 4

Spear's Games · 1970
210 min8+ yrs4.0 BGG7CouplesStrategy
short answer

How do you play Take 4?

Take all 18 balls (6 red, 6 blue, 6 yellow)and roll them into the playing tray until they all sit in a hole. Decide who is yellow (yellow tiddly wink hidden in one hand).

To find the best price for Take 4, howtoplay.ro compares deals from Romanian shops every day.

Take 4 box art
official art · Spear's Games

Take all 18 balls (6 red, 6 blue, 6 yellow)and roll them into the playing tray until they all sit in a hole. Decide who is yellow (yellow tiddly wink hidden in one hand). Yellow player goes first. Play consists of either moving one of your colored balls or a red ball into an adjacent hole, or of jumping one of your balls over either a red ball or an opponents ball (which captures it). If you can capture, you must. First person to capture 4 reds wins.

Playing without the 'if you can capture, you must' rule actually makes this more tactical, otherwise most moves are pre-ordained.

🔬 game anatomy
BGG rating4.0 / 10
Vibe
CouplesStrategy
Play time
10 min
Players
2
Recommended age
8+ yrs

from Trișache · verified

Frequently asked questions

Q1How much does Take 4 cost?
No store is currently tracking Take 4. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Take 4 cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Take 4?
Take 4 is a abstract strategy game, for 2 players, taking ~10 minutes, featuring set collection. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Take 4 — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Take 4 support?
Take 4 is played by 2 players.
Q5How long does a game of Take 4 take?
A game of Take 4 takes about 10 minutes. (The first game doesn't count. It never counts.)
Q6What age is Take 4 for?
Take 4 is recommended from age 8.
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