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The 6 Days of Glory

The 6 Days of Glory

Clash of Arms Games · 1997
1–3180 min12+ yrs2.8/5 complexity6.7 BGG#12.100 BGG586Strategy
short answer

How do you play The 6 Days of Glory?

On to Paris! Napoleon in retreat, full. Napoleon was defeated in the battle of Leipzig the previous year. He was determined to make one last stand on the road to Paris.

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The 6 Days of Glory box art
official art · Clash of Arms Games

On to Paris!

Napoleon in retreat, full. Napoleon was defeated in the battle of Leipzig the previous year. He was determined to make one last stand on the road to Paris. Facing a coalition between Prussia under Blucher and Russia under Sacken, Napoleon caught them and was about to crush them in decisive battles before Paris in 6 days of February, 1814.

Designed by Hall of Fame Napoleonic game designer Kevin Zucker, developed by Paul Dangel, the game comes with a standard 22" x 34" map by Rick Barber showing mud and snowy ground at 1,700 yards per hex, 280 counters, mostly division size units. One 24-pages rulebook with 6-pages of historical commentary by the designer and 1-page of Terrain Effects Chart included (hence the rules actually occupy only 17 pages).

The Six Days of Glory is an operational Napoleonic game. 3 short scenarios are included, covering the campaigns in three separate battles at three cities along the road to Paris: Champaubert (910 Feb); Montmirail (1112 Feb) and Vauchamps (1314 Feb), each playable in less than 1 ½ hours. A campaign scenario linking all three (914 Feb) battles from the beginning to the end can be completed in less than 3 hours.

The French moves first in all scenarios. The game has a standard command check – move – combat sequence with an additional night turn on each turn during which armies can force march to out maneuver the enemy. Features include Chain-of-Command and Leadership Initiative, Artillery Bombardment, Supply and demoralization, Repulse at odds greater than 5-to-1, Movement across Pontoon Trains and Bridges (Allied only), and an interesting weather effect of forced mud on wheeled unit during the afternoon (PM) turn. Team play is also possible where Allied command is divided between Prussian and Russian and thus communication between the two is not allowed unless written messages are exchanged.

GAME SYSTEM: DAYS System = 1,600m/hex, 800-1,000 men/SP, 6 hours/turn.

game anatomy
Complexity2.8 / 5
BGG rating6.7 / 10
Vibe
Strategy
Language dependence
Moderate text — a crib sheet helps
Play time
180 min
Players
1–3
Recommended age
12+ yrs
BGG rank
#12.100
from Trișache · verified

Frequently asked questions

Q1How much does The 6 Days of Glory cost?
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Q2Where can I buy The 6 Days of Glory cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play The 6 Days of Glory?
The 6 Days of Glory is a napoleonic game, for 1–3 players, taking ~180 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about The 6 Days of Glory — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does The 6 Days of Glory support?
The 6 Days of Glory is played by 1–3 players.
Q5How long does a game of The 6 Days of Glory take?
A game of The 6 Days of Glory takes about 180 minutes. (The first game doesn't count. It never counts.)
Q6What age is The 6 Days of Glory for?
The 6 Days of Glory is recommended from age 12.
Q7How complex is The 6 Days of Glory?
The 6 Days of Glory has a BoardGameGeek complexity of 2.8 out of 5.
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