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The Men Who Would Be Kings: Colonial Wargaming Rules

The Men Who Would Be Kings: Colonial Wargaming Rules

Osprey Games · 2016
212+ yrs2.2/5 complexity7.8 BGG#12.826 BGG202CouplesStrategy
short answer

How do you play The Men Who Would Be Kings: Colonial Wargaming Rules?

The Men Who Would Be Kings is a set of rules designed for fighting historical or Hollywood colonial battles in the mid- to late-Nineteenth Century, from the Indian Mutiny to the Boxer Rebellion.

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The Men Who Would Be Kings: Colonial Wargaming Rules box art
official art · Osprey Games

The Men Who Would Be Kings is a set of rules designed for fighting historical or Hollywood colonial battles in the mid- to late-Nineteenth Century, from the Indian Mutiny to the Boxer Rebellion. Large scale colonial clashes tended to be one-sided affairs, but there are countless reports of brief, frantic skirmishes in every colonial war--where either side could be victorious--and these are the battles that The Men Who Would Be Kings seeks to recreate. Although focusing on the British colonial wars against the Zulus, Maoris, and others, these rules will also permit players to explore the empires of France, Germany, and other nations, as well as allowing for battles between rival native factions. Gameplay is very simple, and is driven by the quality of the officers leading your units, in the true spirit of Victorian derring-do and adventure, where larger than life characters such as the (real) Fred Burnaby and the (fictional) Harry Flashman led their troops to glory and medals, or to a horrible end at the point of a spear tip.

🔬 game anatomy
Complexity2.2 / 5
BGG rating7.8 / 10
Vibe
CouplesStrategy
Language dependence
Some text — easily memorized
🌐 plays without English
Players
2
Recommended age
12+ yrs
BGG rank
#12.826

from Trișache · verified

Frequently asked questions

Q1How much does The Men Who Would Be Kings: Colonial Wargaming Rules cost?
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Q3How do you play The Men Who Would Be Kings: Colonial Wargaming Rules?
The Men Who Would Be Kings: Colonial Wargaming Rules is a book game, for 2 players, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about The Men Who Would Be Kings: Colonial Wargaming Rules — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does The Men Who Would Be Kings: Colonial Wargaming Rules support?
The Men Who Would Be Kings: Colonial Wargaming Rules is played by 2 players.
Q5What age is The Men Who Would Be Kings: Colonial Wargaming Rules for?
The Men Who Would Be Kings: Colonial Wargaming Rules is recommended from age 12.
Q6How complex is The Men Who Would Be Kings: Colonial Wargaming Rules?
The Men Who Would Be Kings: Colonial Wargaming Rules has a BoardGameGeek complexity of 2.2 out of 5.
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