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The Voyages of Marco Polo: Agents of Venice
Hans im Glück · 2017Expansion
2–53.2/5 complexity7.9 BGG4,3 KKidsStrategy
⚡ short answer
How do you play The Voyages of Marco Polo: Agents of Venice?
The primary objective remains to accumulate the most victory points by the end of the game. This is achieved through fulfilling contracts, strategically placing trading houses on the main board and the new Venice board, and effectively leveraging the unique abilities provided by companions and character cards.
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the rules in 60 seconds▶ auto · 1/6
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01
Setup
The expansion adds a fifth player, new contract cards, small town bonuses, a Venice board, extra city cards, new companions, and new character cards.
The rules, step by step
Setup
The expansion introduces components for a fifth player, including purple player pieces. New contract cards with high point values are added to the normal pile. Extra small town bonuses are placed on the new Venice board. The Venice board itself is a new module where players can place trading houses, starting from the main palazzo and creating a chain. Extra city cards offer new actions like triggering city powers, choosing contracts, or gaining camels and money. Nine new companion tiles are available, with six revealed each round, offering unique abilities. Finally, new character cards provide unique player powers for the game.
Objective
The primary objective remains to accumulate the most victory points by the end of the game. This is achieved through fulfilling contracts, strategically placing trading houses on the main board and the new Venice board, and effectively leveraging the unique abilities provided by companions and character cards.
On your turn
During a player's turn, they place dice on action spaces. The new Venice board allows players to place a die to put one of their trading houses anywhere in Venice, following specific placement rules. Companions can be claimed by taking a specific action, and once claimed, they provide ongoing or one-time special abilities. New character cards also grant unique powers that can alter gameplay significantly, such as gaining extra resources or modifying movement costs.
Scoring
Victory points are primarily scored by completing contracts, which now include new high-value options. Placing trading houses on the main board and the Venice board contributes to scoring. End-game bonuses from route cards are also a significant source of points, with new route cards introduced in the expansion to diversify scoring opportunities.
Game end
The game concludes after a predetermined number of rounds, as in the base game. Players then tally their total victory points from fulfilled contracts, placed trading houses, and any other end-game bonuses from route cards or character abilities. The player with the highest total score is declared the winner.
Tips
To succeed, players should strategically utilize the new Venice board for efficient trading house placement, aiming to create advantageous chains. Carefully selecting and activating companions can provide powerful boosts to actions, resource generation, or contract fulfillment. Understanding the unique powers of the new character cards and how they interact with the new modules is crucial for developing a winning strategy. Rusticano's unique deck of cards offers flexible actions, making him a versatile character.
🔬 game anatomy
Complexity3.2 / 5
BGG rating7.9 / 10
Vibe
KidsStrategy
Language dependence
No in-game text needed
Players
2–5
✨ from Trișache · verified
Frequently asked questions
Q1What is the goal of the game?
The primary objective remains to accumulate the most victory points by the end of the game. This is achieved through fulfilling contracts, strategically placing trading houses on the main board and the new Venice board, and effectively leveraging the unique abilities provided by companions and character cards.
Q2How do you set up the game?
The expansion introduces components for a fifth player, including purple player pieces. New contract cards with high point values are added to the normal pile. Extra small town bonuses are placed on the new Venice board. The Venice board itself is a new module where players can place trading houses, starting from the main palazzo and creating a chain. Extra city cards offer new actions like triggering city powers, choosing contracts, or gaining camels and money. Nine new companion tiles are available, with six revealed each round, offering unique abilities. Finally, new character cards provide unique player powers for the game.
Q3How does a turn work?
During a player's turn, they place dice on action spaces. The new Venice board allows players to place a die to put one of their trading houses anywhere in Venice, following specific placement rules. Companions can be claimed by taking a specific action, and once claimed, they provide ongoing or one-time special abilities. New character cards also grant unique powers that can alter gameplay significantly, such as gaining extra resources or modifying movement costs.
Q4How is scoring calculated?
Victory points are primarily scored by completing contracts, which now include new high-value options. Placing trading houses on the main board and the Venice board contributes to scoring. End-game bonuses from route cards are also a significant source of points, with new route cards introduced in the expansion to diversify scoring opportunities.
Q5When and how does the game end?
The game concludes after a predetermined number of rounds, as in the base game. Players then tally their total victory points from fulfilled contracts, placed trading houses, and any other end-game bonuses from route cards or character abilities. The player with the highest total score is declared the winner.
Q6What tips are there for beginners?
To succeed, players should strategically utilize the new Venice board for efficient trading house placement, aiming to create advantageous chains. Carefully selecting and activating companions can provide powerful boosts to actions, resource generation, or contract fulfillment. Understanding the unique powers of the new character cards and how they interact with the new modules is crucial for developing a winning strategy. Rusticano's unique deck of cards offers flexible actions, making him a versatile character.
Q7How much does The Voyages of Marco Polo: Agents of Venice cost?
No store is currently tracking The Voyages of Marco Polo: Agents of Venice. Check the Prices tab — you can set a price alert to be notified when it appears.
Q8Where can I buy The Voyages of Marco Polo: Agents of Venice cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q9How do you play The Voyages of Marco Polo: Agents of Venice?
The Voyages of Marco Polo: Agents of Venice is a expansion for base-game game, for 2–5 players, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about The Voyages of Marco Polo: Agents of Venice — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q10How many players does The Voyages of Marco Polo: Agents of Venice support?
The Voyages of Marco Polo: Agents of Venice is played by 2–5 players.
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All prices
2 shops · sorted by priceupdated today
Regatul JocurilorEnglish editioneasyboxCultural voucher
The Voyages of Marco Polo: Agents of Venice (English Edition)
○ out of stock
RON 184
Buy →out of stock
Regatul JocurilorGerman editioneasyboxCultural voucher
The Voyages of Marco Polo: Agents of Venice (German Edition)
○ out of stock
RON 189
Buy →out of stock
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Price trend over the last 90 days: minimum 124 lei, maximum 184 lei, now 125 lei.
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