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There Must Be a Victory

There Must Be a Victory

Against the Odds · 2009
2360 min0+ yrs2.4/5 complexity6.0 BGG#23.868 BGG296KidsCouplesStrategy
short answer

How do you play There Must Be a Victory?

Sailing ships with broadsides - the last vestige of "wooden ships and iron men." They mingle in a fleet action with iron-plated steamships, speedy armored rams, and a few ships with armored turrets.

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There Must Be a Victory box art
official art · Against the Odds

Sailing ships with broadsides - the last vestige of "wooden ships and iron men."

They mingle in a fleet action with iron-plated steamships, speedy armored rams, and a few ships with armored turrets.

Mobile Bay? Charleston?

No, it's the Adriatic, in a short and violent naval war between Italy and Austria-Hungary. Yes, you heard right. Finally, you'll have a chance to see the Austro-Hungarian navy in action. Historically, they did very well. How will you do?

The "Seven Weeks War" of 1866 is also known as the Third Italian Independence War. The Italians want Venice. The Austrians have it. But the Italians are allied with up-and-coming Prussia, and the Austrians have a hard time on land. On the Adriatic, the Austrio-Hungarian fleet is outnumbered and out gunned, more to 2-1 in both categories. But they have aggressive commanders and a willingness to "Ram anything painted grey!" That was the signal from the Austrio-Hungarian flagship (the Italians would be the folks with gray ships). The same signal included the sentence, "There must be a victory at Lissa."

And now it's up to you to find out if there will be, or if the Italians succeed in making the Adriatic "an Italian lake."

It is a classic confrontation, by designer Paul Rohrbaugh, of numbers versus quality, with over 200 multi-sized counters featuring individual ships and the admirals who commanded the fleets. Players maneuver on an operational map and then shift to smaller battle maps when it's time to put their iron to the test.

Two scenarios - just the conclusive Battle of Lissa or the entire campaign, along with important random events, intrusions by the French and Turks, optional rules for ships and events that could have happened, and more. Will you, as Italian Admiral Persano, see that the Austrian flag is "swept" from the Adriatic? Or will you, as Austrian Admiral Tegetthoff prove that your rams and unusual "flying wedge" formation can overcome superior firepower?

The choices are yours!

🔬 game anatomy
Complexity2.4 / 5
BGG rating6.0 / 10
Vibe
KidsCouplesStrategy
Language dependence
Some text — easily memorized
🌐 plays without English
Play time
360 min
Players
2
Recommended age
0+ yrs
BGG rank
#23.868

from Trișache · verified

Frequently asked questions

Q1How much does There Must Be a Victory cost?
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Q2Where can I buy There Must Be a Victory cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play There Must Be a Victory?
There Must Be a Victory is a nautical game, for 2 players, taking ~360 minutes, featuring hexagon grid. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about There Must Be a Victory — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does There Must Be a Victory support?
There Must Be a Victory is played by 2 players.
Q5How long does a game of There Must Be a Victory take?
A game of There Must Be a Victory takes about 360 minutes. (The first game doesn't count. It never counts.)
Q6What age is There Must Be a Victory for?
There Must Be a Victory is recommended from age 0.
Q7How complex is There Must Be a Victory?
There Must Be a Victory has a BoardGameGeek complexity of 2.4 out of 5.
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