howtoplay.ro
Tower Of Pisa

Tower Of Pisa

B. Shackman & Co., Inc. · 1985
1–43–20 min8+ yrs5.0 BGG3
short answer

How do you play Tower Of Pisa?

A stick stacking game. If you knock down the stack when placing a stick then you lose. From the boxtop: Each player takes one color and places a piece on the pile.

To find the best price for Tower Of Pisa, howtoplay.ro compares deals from Romanian shops every day.

Tower Of Pisa box art
official art · B. Shackman & Co., Inc.

A stick stacking game. If you knock down the stack when placing a stick then you lose.

From the boxtop:

    Each player takes one color and places a piece on the pile. When you topple the pile you are out. A game of coordination. 1 to 4 can play.

The base looks sort of like the Washington Monument with a little platform at the top. The sticks look shaped like matchsticks, perhaps a bit larger.

🔬 game anatomy
BGG rating5.0 / 10
Play time
3–20 min
Players
1–4
Recommended age
8+ yrs

from Trișache · verified

Frequently asked questions

Q1How much does Tower Of Pisa cost?
No store is currently tracking Tower Of Pisa. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Tower Of Pisa cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Tower Of Pisa?
Tower Of Pisa is a action / dexterity game, for 1–4 players, taking ~3–20 minutes, featuring stacking and balancing. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Tower Of Pisa — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Tower Of Pisa support?
Tower Of Pisa is played by 1–4 players.
Q5How long does a game of Tower Of Pisa take?
A game of Tower Of Pisa takes about 3–20 minutes. (The first game doesn't count. It never counts.)
Q6What age is Tower Of Pisa for?
Tower Of Pisa is recommended from age 8.
Mechanics & categories

Expansions

Accessories

Games with similar mechanics

How we compute this