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Trek: World Travel Race by Land, Sea and Air

Trek: World Travel Race by Land, Sea and Air

Geographia Ltd.
2–40 min0+ yrs2Kids
short answer

How do you play Trek: World Travel Race by Land, Sea and Air?

This is a roll and move game across a map of the world divided into a grid 52 spaces wide (E-W) and 33 spaces deep (N-S).

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Trek: World Travel Race by Land, Sea and Air box art
official art · Geographia Ltd.

This is a roll and move game across a map of the world divided into a grid 52 spaces wide (E-W) and 33 spaces deep (N-S). There are four start spaces, two on each of the east and west edges, and travellers (wooden triangles) must use a variety of vehicles (wooden cubes and cylinders) to get to the opposite edge of the board and on the other side of the equator.

Sea squares are blue, with some light blue squares that are impassable. Land squares are green, red, yellow or purple. There are eight modes of transportation, each restricted by color: cars and trains (green); aeroplanes (green, red and cross-hatched yellow, blue or purple; horses (red); camels (yellow), porters and pack animals (purple); and vessels (blue). These are scattered across the map on designated squares at the start of the game.

Players throw three dice on their turn. The red die and one white die are normal D6, the second white die is directional (N,S,E,W, and two blanks). Travellers must be on some form of transportation to move, and the white dice determine how many squares and in which direction (blanks are player's choice). The red die is used to move empty vehicles to where the traveller can intercept them and change modes. Players must move the full amount unless it brings them to a terrain border, and must change modes if they encounter an unoccupied vehicle.

Although the game is undated, it appears to be a 1930s design, since aeroplanes can only move short distances across water (Mediterranean, Caribbean, SE Asia) and not across oceans. Also, as common in the 1930s, the game comes in a small box with a separate board.

game anatomy
Vibe
Kids
Play time
0 min
Players
2–4
Recommended age
0+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Trek: World Travel Race by Land, Sea and Air cost?
No store is currently tracking Trek: World Travel Race by Land, Sea and Air. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Trek: World Travel Race by Land, Sea and Air cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Trek: World Travel Race by Land, Sea and Air?
Trek: World Travel Race by Land, Sea and Air is a aviation / flight game, for 2–4 players, taking ~0 minutes, featuring roll / spin and move. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Trek: World Travel Race by Land, Sea and Air — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Trek: World Travel Race by Land, Sea and Air support?
Trek: World Travel Race by Land, Sea and Air is played by 2–4 players.
Q5How long does a game of Trek: World Travel Race by Land, Sea and Air take?
A game of Trek: World Travel Race by Land, Sea and Air takes about 0 minutes. (The first game doesn't count. It never counts.)
Q6What age is Trek: World Travel Race by Land, Sea and Air for?
Trek: World Travel Race by Land, Sea and Air is recommended from age 0.
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