Skip to content
howtoplay.ro
Triball

Triball

MSD · 2006
35 min9+ yrs1.0/5 complexity5.1 BGG37FamilyStrategy
short answer

How do you play Triball?

Triball is a three player, three dimensional version of tic-tac-toe (naughts and crosses). An acrylic shell serves as the base and multi-colored balls are dropped into the grid of nine columns.

To find the best price for Triball, howtoplay.ro compares deals from Romanian shops every day.

Triball box art
official art · MSD

Triball is a three player, three dimensional version of tic-tac-toe (naughts and crosses). An acrylic shell serves as the base and multi-colored balls are dropped into the grid of nine columns. The goal is simple, be the first to get three of your balls in a row.

Visit http://www.triball.co.uk for more information about this game or play an online demo there.

game anatomy
Complexity1.0 / 5
BGG rating5.1 / 10
Vibe
FamilyStrategy
Play time
5 min
Players
3
Recommended age
9+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Triball cost?
No store is currently tracking Triball. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy Triball cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play Triball?
Triball is a abstract strategy game, for 3 players, taking ~5 minutes, featuring pattern building. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Triball — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Triball support?
Triball is played by 3 players.
Q5How long does a game of Triball take?
A game of Triball takes about 5 minutes. (The first game doesn't count. It never counts.)
Q6What age is Triball for?
Triball is recommended from age 9.
Q7How complex is Triball?
Triball has a BoardGameGeek complexity of 1.0 out of 5.
Mechanics & categories

Expansions

Accessories

Games with similar mechanics

How we compute this