The primary objective in Viticulture World is cooperative. All players must collectively achieve two main goals before the end of year 6: each player must reach at least 25 reputation points (now called reputation) on their individual player boards, and the collective influence token on the main game board must reach the end of its track (position 10). If both conditions are met by the end of year 6, all players win. If either condition is not met, all players lose.
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FromRON 289· 2 shops
✓ Joculescu · How to play
Cum se joaca Viticulture World? Tutorial & Reguli pe scurt [#61]
Joculescu· 13 min· published Sep 30, 2022Partner
the rules in 60 seconds▶ auto · 1/6
🧩
01
Setup
Place the double-sided game board, event cards, innovation tiles, continent cards, influence token, event token, and hats on the table. Replace incompatible cards from the base game with new ones. Place money, grape, and wine tokens in a general reserve. Each player receives a player board, three terrain cards, and tokens in their chosen color. Each player starts with four normal workers and one large worker. Place the influence token on the influence track and the grape token on the year track. Each player draws one Mama and one Papa card.
To set up Viticulture World, first place the double-sided game board in the center of the table. Choose the side of the board based on whether you are playing with the Tuscany expansion's structure cards. Next, replace any incompatible cards from the base game (Viticulture Essential Edition) and other expansions with the new cards provided in Viticulture World, which are identifiable by their black borders. Place the 20 new cards with black borders, the 16 rectangular innovation tiles, the 12 oval innovation tiles, the 20 new red and blue cards, and the 7 continent card decks. Create a general reserve for money, grape, and wine tokens. Each player receives a player board, three terrain cards, and tokens in their chosen color. Each player starts with four normal workers and one large worker. Place the influence token on the influence track according to the number of players. Place the green grape token on the first position of the year track. Each player draws one Mama and one Papa card, mixing the new red and blue cards with the original Mama and Papa decks respectively. For the first game, it is recommended to play with the Greengully continent cards, arranged from 1 to 6 face down, with card 1 on top and 6 at the bottom. For subsequent games, shuffle all continent cards face down and choose six randomly. The remaining cards are returned to the box. Innovation tiles with a small worker icon are only used in solo mode and should be kept in the box for multiplayer games.
Objective
The primary objective in Viticulture World is cooperative. All players must collectively achieve two main goals before the end of year 6: each player must reach at least 25 reputation points (now called reputation) on their individual player boards, and the collective influence token on the main game board must reach the end of its track (position 10). If both conditions are met by the end of year 6, all players win. If either condition is not met, all players lose.
On your turn
A game of Viticulture World is played over a maximum of six years, with each year divided into four seasons: Spring, Summer, Fall, and Winter. In Spring, the first event card is revealed, and its text (top part) and effect (bottom part) are read. The effect is only valid for the current year. Then, any previous innovation tiles are removed, and four new innovation tiles (two rectangular, two oval) are revealed. Finally, players choose an available Spring bonus from the Wake-Up Chart, placing their rooster token and receiving the corresponding bonus. The Wake-Up Chart also determines player order for the year. In Summer, players take turns placing workers on action spaces or passing. Actions in Summer are similar to the base game but with some modifications, such as action spaces having only two slots (one for 2-3 players, one for 4-6 players) and no inherent bonuses. In Fall, players move their rooster token to the inner circle of the Wake-Up Chart, keeping their position, and choose a Fall bonus. If a player has the Cottage structure, they may also draw a visitor card. In Winter, players again place workers on action spaces or pass. Winter actions are mostly similar to the base game, with a few exceptions. After all players have passed in Winter, the end-of-year steps are performed.
Scoring
Reputation points are gained primarily through fulfilling wine orders, as in the base game. Players can exceed 25 reputation points, and for every 5 points above 25, a player can advance the influence token one step on its track, once per game per player. The influence token also advances through specific actions on the board, such as paying 8 Lira to move it one step. Innovation tiles can provide additional ways to gain reputation or other benefits. When an oval innovation tile is placed on an action space with a crowd symbol, all players receive a benefit. If it's placed on a space with a cost symbol, the player placing it must pay that cost.
Game end
The game concludes at the end of the sixth year. At this point, players check if they have met the two victory conditions: every player must have at least 25 reputation points, and the collective influence token must be at position 10 or higher on its track. If both conditions are satisfied, all players win the game cooperatively. If either condition is not met, all players collectively lose.
Tips
In Viticulture World, you will always play with four normal workers and one large worker, regardless of what the Mama and Papa cards indicate. The new cards with black borders replace specific incompatible cards from the base game and other expansions. The game is cooperative, allowing players to keep their cards secret or play with them face-up to facilitate discussion and strategy. Trained workers (those without hats, including the large worker and the gray temporary worker) can be placed in any season and are the only ones who can gain bonuses from action spaces. The large worker retains its ability to be placed on an already occupied action space, and if placed on an opponent's occupied space, both players can initiate a trade. The game also features a solo mode, which has its own specific rules and uses certain innovation tiles marked with a small worker icon.
🔬 game anatomy
Complexity3.0 / 5
BGG rating7.5 / 10
Vibe
Strategy
Language dependence
Moderate text — a crib sheet helps
Play time
90 min
Players
2–6
Recommended age
13+ yrs
BGG rank
#318
✨ from Trișache · verified
Frequently asked questions
Q1What is the goal of the game?
The primary objective in Viticulture World is cooperative. All players must collectively achieve two main goals before the end of year 6: each player must reach at least 25 reputation points (now called reputation) on their individual player boards, and the collective influence token on the main game board must reach the end of its track (position 10). If both conditions are met by the end of year 6, all players win. If either condition is not met, all players lose.
Q2How do you set up the game?
To set up Viticulture World, first place the double-sided game board in the center of the table. Choose the side of the board based on whether you are playing with the Tuscany expansion's structure cards. Next, replace any incompatible cards from the base game (Viticulture Essential Edition) and other expansions with the new cards provided in Viticulture World, which are identifiable by their black borders. Place the 20 new cards with black borders, the 16 rectangular innovation tiles, the 12 oval innovation tiles, the 20 new red and blue cards, and the 7 continent card decks. Create a general reserve for money, grape, and wine tokens. Each player receives a player board, three terrain cards, and tokens in their chosen color. Each player starts with four normal workers and one large worker. Place the influence token on the influence track according to the number of players. Place the green grape token on the first position of the year track. Each player draws one Mama and one Papa card, mixing the new red and blue cards with the original Mama and Papa decks respectively. For the first game, it is recommended to play with the Greengully continent cards, arranged from 1 to 6 face down, with card 1 on top and 6 at the bottom. For subsequent games, shuffle all continent cards face down and choose six randomly. The remaining cards are returned to the box. Innovation tiles with a small worker icon are only used in solo mode and should be kept in the box for multiplayer games.
Q3How does a turn work?
A game of Viticulture World is played over a maximum of six years, with each year divided into four seasons: Spring, Summer, Fall, and Winter. In Spring, the first event card is revealed, and its text (top part) and effect (bottom part) are read. The effect is only valid for the current year. Then, any previous innovation tiles are removed, and four new innovation tiles (two rectangular, two oval) are revealed. Finally, players choose an available Spring bonus from the Wake-Up Chart, placing their rooster token and receiving the corresponding bonus. The Wake-Up Chart also determines player order for the year. In Summer, players take turns placing workers on action spaces or passing. Actions in Summer are similar to the base game but with some modifications, such as action spaces having only two slots (one for 2-3 players, one for 4-6 players) and no inherent bonuses. In Fall, players move their rooster token to the inner circle of the Wake-Up Chart, keeping their position, and choose a Fall bonus. If a player has the Cottage structure, they may also draw a visitor card. In Winter, players again place workers on action spaces or pass. Winter actions are mostly similar to the base game, with a few exceptions. After all players have passed in Winter, the end-of-year steps are performed.
Q4How is scoring calculated?
Reputation points are gained primarily through fulfilling wine orders, as in the base game. Players can exceed 25 reputation points, and for every 5 points above 25, a player can advance the influence token one step on its track, once per game per player. The influence token also advances through specific actions on the board, such as paying 8 Lira to move it one step. Innovation tiles can provide additional ways to gain reputation or other benefits. When an oval innovation tile is placed on an action space with a crowd symbol, all players receive a benefit. If it's placed on a space with a cost symbol, the player placing it must pay that cost.
Q5When and how does the game end?
The game concludes at the end of the sixth year. At this point, players check if they have met the two victory conditions: every player must have at least 25 reputation points, and the collective influence token must be at position 10 or higher on its track. If both conditions are satisfied, all players win the game cooperatively. If either condition is not met, all players collectively lose.
Q6What tips are there for beginners?
In Viticulture World, you will always play with four normal workers and one large worker, regardless of what the Mama and Papa cards indicate. The new cards with black borders replace specific incompatible cards from the base game and other expansions. The game is cooperative, allowing players to keep their cards secret or play with them face-up to facilitate discussion and strategy. Trained workers (those without hats, including the large worker and the gray temporary worker) can be placed in any season and are the only ones who can gain bonuses from action spaces. The large worker retains its ability to be placed on an already occupied action space, and if placed on an opponent's occupied space, both players can initiate a trade. The game also features a solo mode, which has its own specific rules and uses certain innovation tiles marked with a small worker icon.
Q7How much does Viticulture cost?
Viticulture costs between 289 and 750 RON across Romanian stores.
Q8Where can I buy Viticulture cheapest?
The lowest price for Viticulture right now is 289 RON at The Guild Hall. The Prices tab lists every store currently tracking it.
Q9How do you play Viticulture?
Viticulture is a economic game, for 2–6 players, taking ~90 minutes, featuring contracts. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Viticulture — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q10How many players does Viticulture support?
Viticulture is played by 2–6 players.
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