The primary objective in Viticulture Essential Edition is to accumulate the most victory points (VP) by the end of the game. These victory points represent your reputation as a vineyard owner. The game concludes at the end of the year in which at least one player reaches or exceeds 20 victory points. The player with the highest VP total at this point is declared the winner.
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FromRON 269· 2 shops
official art · Stonemaier Games
the rules in 60 seconds▶ auto · 1/6
🧩
01
Setup
Each player gets a vineyard board, three field cards (values 5, 6, 7), and starting resources (Mama/Papa cards). Shuffle and place the four card decks (Vine, Summer Visitor, Winter Visitor, Order) on the main board. Place worker meeples, money, grape tokens, and other components in their designated areas.
The rules, step by step
Setup
To set up the game, each player receives a vineyard board and three field cards with values 5, 6, and 7, which are placed face-up on their board. The four main card decks—Vine, Summer Visitor, Winter Visitor, and Wine Order—are shuffled and placed face-down in their respective spots on the main game board. Players also receive starting resources based on their chosen Mama and Papa cards, which include a combination of money, grape tokens, and workers. The money tokens (Lira) are available in denominations of 1, 2, and 5. Grape tokens are clear for white grapes and purple for red grapes. Each player gets five small worker meeples and one larger Grande Worker meeple in their chosen color, along with a score marker (cork) and a rooster meeple for turn order. The first player is chosen randomly and receives a special grape-shaped token.
Objective
The primary objective in Viticulture Essential Edition is to accumulate the most victory points (VP) by the end of the game. These victory points represent your reputation as a vineyard owner. The game concludes at the end of the year in which at least one player reaches or exceeds 20 victory points. The player with the highest VP total at this point is declared the winner.
On your turn
A game year is divided into four seasons: Spring, Summer, Fall, and Winter. In Spring, players determine the turn order for the current year by placing their rooster meeples on the Wake-Up Chart, gaining immediate bonuses based on their chosen position. In Summer, players place their worker meeples on action spaces on the main board to perform actions such as planting vines, building structures (like a Tasting Room, Yoke, Trellis, or Windmill), or selling grapes. In Fall, players draw visitor cards (either Summer or Winter visitors) to gain additional actions or benefits. In Winter, players place their remaining worker meeples on action spaces to harvest grapes, make wine, train new workers, or fulfill wine orders. Once all players have passed or placed all their workers, the season ends.
Scoring
Victory points are primarily earned by successfully fulfilling wine orders. Each completed order card grants a specific number of victory points, as indicated on the card. Additionally, certain structures, like the Tasting Room, can provide victory points when specific conditions are met, such as giving a vineyard tour with a certain level of wine in your cellar. The Windmill structure also grants one victory point per year when you plant a vine. Players track their victory points on the score track around the perimeter of the main board.
Game end
The game's end is triggered immediately when any player reaches or surpasses 20 victory points on the score track. However, the current year is always completed, ensuring all players have an equal number of turns. After the Year End phase (aging grapes and wine, retrieving workers, collecting residual payments, discarding down to 7 cards, and rotating the first player token), the game officially concludes. The player with the highest total victory points wins. In the event of a tie, the tie-breaking criteria are applied in order: first, the player with the most money, then the player with the highest total value of wine tokens in their cellar, and finally, the player with the highest total value of grape tokens in their crush pad.
Tips
To succeed, prioritize actions that create synergy between seasons. For example, planting vines in Summer allows for harvesting in Winter. The Grande Worker is a powerful asset, allowing you to take an action space already occupied by another player. Carefully manage your money and resources, as they are crucial for building structures, training workers, and fulfilling orders. Don't underestimate the power of visitor cards; they can provide significant advantages. Pay attention to the residual payment track, as it provides a steady income stream. Finally, keep an eye on your opponents' progress on the victory point track to anticipate the end of the game and plan your final moves accordingly.
🔬 game anatomy
Complexity2.9 / 5
BGG rating8.0 / 10
Vibe
Strategy
Language dependence
Moderate text — a crib sheet helps
Play time
45–90 min
Players
1–6
Recommended age
13+ yrs
BGG rank
#43
✨ from Trișache · verified
Frequently asked questions
Q1What is the goal of the game?
The primary objective in Viticulture Essential Edition is to accumulate the most victory points (VP) by the end of the game. These victory points represent your reputation as a vineyard owner. The game concludes at the end of the year in which at least one player reaches or exceeds 20 victory points. The player with the highest VP total at this point is declared the winner.
Q2How do you set up the game?
To set up the game, each player receives a vineyard board and three field cards with values 5, 6, and 7, which are placed face-up on their board. The four main card decks—Vine, Summer Visitor, Winter Visitor, and Wine Order—are shuffled and placed face-down in their respective spots on the main game board. Players also receive starting resources based on their chosen Mama and Papa cards, which include a combination of money, grape tokens, and workers. The money tokens (Lira) are available in denominations of 1, 2, and 5. Grape tokens are clear for white grapes and purple for red grapes. Each player gets five small worker meeples and one larger Grande Worker meeple in their chosen color, along with a score marker (cork) and a rooster meeple for turn order. The first player is chosen randomly and receives a special grape-shaped token.
Q3How does a turn work?
A game year is divided into four seasons: Spring, Summer, Fall, and Winter. In Spring, players determine the turn order for the current year by placing their rooster meeples on the Wake-Up Chart, gaining immediate bonuses based on their chosen position. In Summer, players place their worker meeples on action spaces on the main board to perform actions such as planting vines, building structures (like a Tasting Room, Yoke, Trellis, or Windmill), or selling grapes. In Fall, players draw visitor cards (either Summer or Winter visitors) to gain additional actions or benefits. In Winter, players place their remaining worker meeples on action spaces to harvest grapes, make wine, train new workers, or fulfill wine orders. Once all players have passed or placed all their workers, the season ends.
Q4How is scoring calculated?
Victory points are primarily earned by successfully fulfilling wine orders. Each completed order card grants a specific number of victory points, as indicated on the card. Additionally, certain structures, like the Tasting Room, can provide victory points when specific conditions are met, such as giving a vineyard tour with a certain level of wine in your cellar. The Windmill structure also grants one victory point per year when you plant a vine. Players track their victory points on the score track around the perimeter of the main board.
Q5When and how does the game end?
The game's end is triggered immediately when any player reaches or surpasses 20 victory points on the score track. However, the current year is always completed, ensuring all players have an equal number of turns. After the Year End phase (aging grapes and wine, retrieving workers, collecting residual payments, discarding down to 7 cards, and rotating the first player token), the game officially concludes. The player with the highest total victory points wins. In the event of a tie, the tie-breaking criteria are applied in order: first, the player with the most money, then the player with the highest total value of wine tokens in their cellar, and finally, the player with the highest total value of grape tokens in their crush pad.
Q6What tips are there for beginners?
To succeed, prioritize actions that create synergy between seasons. For example, planting vines in Summer allows for harvesting in Winter. The Grande Worker is a powerful asset, allowing you to take an action space already occupied by another player. Carefully manage your money and resources, as they are crucial for building structures, training workers, and fulfilling orders. Don't underestimate the power of visitor cards; they can provide significant advantages. Pay attention to the residual payment track, as it provides a steady income stream. Finally, keep an eye on your opponents' progress on the victory point track to anticipate the end of the game and plan your final moves accordingly.
Q7How much does Viticulture Essential Edition cost?
Viticulture Essential Edition costs between 269 and 289 RON across Romanian stores.
Q8Where can I buy Viticulture Essential Edition cheapest?
The lowest price for Viticulture Essential Edition right now is 269 RON at Regatul Jocurilor. The Prices tab lists every store currently tracking it.
Q9How do you play Viticulture Essential Edition?
Viticulture Essential Edition is a economic game, for 1–6 players, taking ~45–90 minutes, featuring contracts. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Viticulture Essential Edition — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q10How many players does Viticulture Essential Edition support?
Viticulture Essential Edition is played by 1–6 players.
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