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War of the Rings

War of the Rings

(Self-Published) · 1976
2–6360 min12+ yrs6.5 BGGStrategy
short answer

How do you play War of the Rings?

User summary: War of the Rings is a Diplomacy variant written by Jeff Key and published in Chimaera (Issue 13 - Mar 1976). The basic game follows the 1971 rules, but with numerous exceptions.

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War of the Rings box art
official art · (Self-Published)

User summary:

War of the Rings is a Diplomacy variant written by Jeff Key and published in Chimaera (Issue 13 - Mar 1976). The basic game follows the 1971 rules, but with numerous exceptions. The rules were accompanied by a custom color map.

The game supports six players and the named nations are Mordor, Rohan, Gondor, The Men of the North, The Elves, and The Dwarves. Although fleets and sea travel are de-emphasized, the map presents five sea areas. The initial setup does not contain fleets and fleets cannot be built. However the buildable unit "bunchaboats" is functionally somewhat similar. The land area is divided into an exceptional number of provinces, many of which have an indicated "terrain" that limits which types of unit may enter (for example, only Goblins, Ents, and Dwarves may enter mountain terrain). There are thirteen neutral supply centers at the start of play, including The Shire. The initial land setup heavily favors Mordor which starts with eight provinces; The Dwarves starts with two provinces; all other groups start with three provinces. This forces most, or all, of the players to align against Mordor. The initial units include special "double strength" and "triple strength" armies. During play, only normal strength armies can be created.

There is an additional special piece, The Ring, that begins in The Shire region. No player owns The Ring but any player can move The Ring with any army unit that moves from the area that holds it. Alternately, some units may "put on" The Ring which then becomes inseparable, conferring some significant benefits (including invisibility - the unit receives orders as usual, but they are not made public unless the unit engages in combat). If the unit "wearing" The Ring is destroyed The Ring remains in the province.

There are three separate victory conditions: (1) a player may move The Ring to Barad-Dur, destroying it; (2) the Mordor "triple strength" army (AKA Sauron) is eliminated; (3) the Mordor "triple strength" army and The Ring end a turn in the same province. In the case of (1) or (2), Mordor loses and the relative strengths of the remaining players are compared to determine a winner. In the case of (3), Mordor wins.

The rules also present several modifications to the standard rules, primarily regarding the "double strength" and "triple strength" armies. Too, four turns per year are played. Intended for postal play, the game supports traditional table play without alteration.

🔬 game anatomy
BGG rating6.5 / 10
Vibe
Strategy
Play time
360 min
Players
2–6
Recommended age
12+ yrs

from Trișache · verified

Frequently asked questions

Q1How much does War of the Rings cost?
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Q2Where can I buy War of the Rings cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play War of the Rings?
War of the Rings is a bluffing game, for 2–6 players, taking ~360 minutes, featuring area majority / influence. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about War of the Rings — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does War of the Rings support?
War of the Rings is played by 2–6 players.
Q5How long does a game of War of the Rings take?
A game of War of the Rings takes about 360 minutes. (The first game doesn't count. It never counts.)
Q6What age is War of the Rings for?
War of the Rings is recommended from age 12.
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