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Warhammer 40,000: Imperial Armour – Volume Twelve: The Fall of Orpheus

Warhammer 40,000: Imperial Armour – Volume Twelve: The Fall of Orpheus

Forge World · 2013Expansion
20 min0+ yrs9.0 BGG9KidsCouplesStrategy
short answer

How do you play Warhammer 40,000: Imperial Armour – Volume Twelve: The Fall of Orpheus?

Imperial Armour Volume Twelve On the edge of the Segmentum Tempestus, the Orpheus Sector has stood as a bulwark against the outer darkness for millennia.

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Warhammer 40,000: Imperial Armour – Volume Twelve: The Fall of Orpheus box art
official art · Forge World

Imperial Armour Volume Twelve

On the edge of the Segmentum Tempestus, the Orpheus Sector has stood as a bulwark against the outer darkness for millennia. Forged in war and preserved by the blood of the Imperium’s soldiers, it has stood against the privations of the Orks from without and the treachery of the Ruinous Powers from within, but now a new terror has risen that is beyond anything it has faced before.

From their cold tombs beneath forbidden and dead worlds rise the Necrons of the ancient Maynarkh Dynasty. Tainted by madness and abominable hunger, undying warrior-legions and the fearsome war engines of a lost age strike without warning, seeking to exterminate the humans that now infest their former domains. The Space Marines of the Minotaurs Chapter and the relentless armies of the Death Korps of Krieg stand ready to defend the sector, but can even these forces hold before the nightmare that has come to Orpheus?

Imperial Armour Volume Twelve: The Fall of Orpheus, written by Alan Bligh, is a mighty 232-page, full colour tome, packed with lavish maps, colour profiles and photographs. The horrors of the Orphean War are recounted in detail, alongside a new variant Necron army list – the Dark Harvest – which represents the tainted Maynarkh Dynasty, and full rules for new Necron units such as the Night Shroud Bomber, the Canoptek Acanthrites and the mighty Tomb Citadel.

The book also contains a new Death Korps of Krieg army list – the Assault Brigade – updated background, units and characters for the Minotaurs Space Marine Chapter, as well as rules for numerous Warhammer 40,000 Space Marine units.

game anatomy
BGG rating9.0 / 10
Vibe
KidsCouplesStrategy
Play time
0 min
Players
2
Recommended age
0+ yrs
from Trișache · verified

Frequently asked questions

Q1How much does Warhammer 40,000: Imperial Armour – Volume Twelve: The Fall of Orpheus cost?
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Q2Where can I buy Warhammer 40,000: Imperial Armour – Volume Twelve: The Fall of Orpheus cheapest?
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Q3How do you play Warhammer 40,000: Imperial Armour – Volume Twelve: The Fall of Orpheus?
Warhammer 40,000: Imperial Armour – Volume Twelve: The Fall of Orpheus is a book game, for 2 players, taking ~0 minutes. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Warhammer 40,000: Imperial Armour – Volume Twelve: The Fall of Orpheus — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Warhammer 40,000: Imperial Armour – Volume Twelve: The Fall of Orpheus support?
Warhammer 40,000: Imperial Armour – Volume Twelve: The Fall of Orpheus is played by 2 players.
Q5How long does a game of Warhammer 40,000: Imperial Armour – Volume Twelve: The Fall of Orpheus take?
A game of Warhammer 40,000: Imperial Armour – Volume Twelve: The Fall of Orpheus takes about 0 minutes. (The first game doesn't count. It never counts.)
Q6What age is Warhammer 40,000: Imperial Armour – Volume Twelve: The Fall of Orpheus for?
Warhammer 40,000: Imperial Armour – Volume Twelve: The Fall of Orpheus is recommended from age 0.
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