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Warhammer 40,000: Kill Team – Moroch

Warhammer 40,000: Kill Team – Moroch

Games Workshop Ltd. · 2022Expansion
260–120 min12+ yrs8.4 BGG128CouplesStrategy
short answer

How do you play Warhammer 40,000: Kill Team – Moroch?

On the world of Moroch, Imperial forces make desperate preparations to withstand the coming of heretic invaders. The frontier world is being braced as part of vast defensive strategies in an attempt to hold the Nachmund Gauntlet – a solitary route through the madness of the Great Rift.

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Warhammer 40,000: Kill Team – Moroch box art
official art · Games Workshop Ltd.

On the world of Moroch, Imperial forces make desperate preparations to withstand the coming of heretic invaders. The frontier world is being braced as part of vast defensive strategies in an attempt to hold the Nachmund Gauntlet – a solitary route through the madness of the Great Rift. Yet the taint of Chaos is already upon Moroch, and it runs deep – traitors amongst the Imperial forces' ranks rise to strike from within. Few can be spared from the preparations for the looming war to hunt down these heretic cells, and now all that stands between the Militarum Traitoris warbands of Blooded and their total victory is an elite Phobos Strike Team of deadly Space Marines.

Kill Team: Moroch is the third full expansion box for Warhammer 40,000: Kill Team, the ultimate sci-fi skirmish game. It includes miniatures for two complete new kill teams, the covert Adeptus Astartes Phobos Strike Team, and the heretical traitor guardsmen of the Blooded – as well as transfers, a double-sided game board, a full set of terrain, and a new rule manual featuring missions, background material, and full rosters for both the two Kill Teams and Moroch itself.

In this box you'll find:

1x 96 page Kill Team: Moroch Rules manual: take the fight to the corrupted world of Moroch, a key defensive point in the Nachmund Gauntlet, with background material for this stronghold world and the forces that clash over it. This manual also includes new rules, datacards, and background tables for the Phobo Strike Team and Blooded kill teams, as well as additional killzone rules and Shadow Operations missions set on this war-torn planet.

23x Citadel miniatures: Two full kill teams, including miniatures available for the first time in this box, each featuring a wide array of customisation and alternate assembly options. Extra components allow for deep personalisation of your kill team, and many models can be assembled as multiple different kinds of operative.

Phobos Strike Team:

  • 10 Primaris Space Marines which can be built as Infiltrators or Incursors, with an extra sprue of upgrades and a mine marker – customise your kill team to complete your mission
  • Extra components to build specialists like the Commsman, Helix Adept, Saboteur, Voxbreaker, Marksman, Minelayer, and Veteran
  • Full transfer sheet with over 270 markings and emblems

Blooded Kill Team:

  • 12 Blooded warriors to tear down the rotting edifice of the Imperium. 10 of these miniatures are available for the first time in this boxed set, and are accompanied by a Traitor Enforcer and a Traitor Ogryn, previously found in Blackstone Fortress: Traitor Command
  • Includes components to build specialists like the Brimstone Grenadier, Butcher, Trench Sweeper, Flenser, Corpseman, Sharpshooter, and more

8x Fronteris terrain pieces: Recreate the rugged, mass-produced fortifications of Moroch on your tabletop. This assemblage of modular terrain pieces can be configured in any number of ways to create a varied killzone for your kill teams to sneak around and clash over, and is fully compatible with a wide range of other terrain kits. It includes:

  • 1x Landing Pad
  • 1x Vox-Antenna
  • 1x Auspex Shrine
  • 1x STC Hab-Bunker
  • 1x Stockades with Doors
  • 3x Stockades

1x Double-sided Fronteris game board: Battle over the war-torn outposts of Moroch on this double-sided 30" x 22" folding cardboard game board.

You'll need a copy of Warhammer 40,000: Kill Team Core Book to make full use of this supplement.

🔬 game anatomy
BGG rating8.4 / 10
Vibe
CouplesStrategy
Play time
60–120 min
Players
2
Recommended age
12+ yrs

from Trișache · verified

Frequently asked questions

Q1How much does Warhammer 40,000: Kill Team – Moroch cost?
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Q2Where can I buy Warhammer 40,000: Kill Team – Moroch cheapest?
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Q3How do you play Warhammer 40,000: Kill Team – Moroch?
Warhammer 40,000: Kill Team – Moroch is a expansion for base-game game, for 2 players, taking ~60–120 minutes, featuring dice rolling. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Warhammer 40,000: Kill Team – Moroch — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Warhammer 40,000: Kill Team – Moroch support?
Warhammer 40,000: Kill Team – Moroch is played by 2 players.
Q5How long does a game of Warhammer 40,000: Kill Team – Moroch take?
A game of Warhammer 40,000: Kill Team – Moroch takes about 60–120 minutes. (The first game doesn't count. It never counts.)
Q6What age is Warhammer 40,000: Kill Team – Moroch for?
Warhammer 40,000: Kill Team – Moroch is recommended from age 12.
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