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Washington's War

Washington's War

GMT Games · 2010
290 min2.9/5 complexity7.6 BGG#1.084 BGG5,2 KKidsCouplesStrategy
short answer

How do you play Washington's War?

(from GMT's website:) Washington’s War is the long awaited re-design of the original card driven game, We the People. Washington's War, like its predecessor, pits the forces of a world power (England) against its rebellious American colonists as they fight for their independence.

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FromRON 354
Washington's War box art
official art · GMT Games

(from GMT's website:)

Washington’s War is the long awaited re-design of the original card driven game, We the People. Washington's War, like its predecessor, pits the forces of a world power (England) against its rebellious American colonists as they fight for their independence.

Washington’s War is a true re-design that maintains the deep strategy of We the People while creating a game with a very short playing time (approximately 90 minutes). Unlike most wargames, Washington's War allows you and your opponent to play twice while switching sides in one sitting. This feature allows for rapid tournament play either face-to-face or on the Internet. Washington's War is the perfect antidote for a time conscious crowd whose only option up to now have been Eurogames.

Washington’s War features a dice-driven combat system that quickly resolves combat and is very friendly to Internet play. The game also features a new CDG discard mechanic that makes every card in your hand playable by allowing your opponent to buy his discarded events for an operations card. Now, unusual card distributions create challenges and not insurmountable barriers for advancing your strategy.

The biggest design changes between We the People and Washington's War, besides the aforementioned new game mechanics, is the increased emphasis on the asymmetrical capabilities of the two sides. The British are a conventional army with a dominant naval capability that gives them great strengths in the coastal regions. The Americans are an unconvential force with a small Contintental Army led by George Washington who yearn for French intervention. While the British struggle to expand their influence inland, the Americans struggle to keep their militia forces in the field. In the end it is the side that is better able to play to their strengths and protect their vulnerabilities that prevails in Washington's War.

Washington’s War was broadly tested on the Internet in a tournament format to ensure clarity of rules under the stresses of competition. What was old is new again...be the man on the white horse and father a new nation, or be a king trying to save his empire during a world war.

COMPONENTS:

  • 2 Double-thick Counter Sheets
  • MOUNTED 22"x34" Map
  • 110 Event Cards
  • 2 6-sided dice
  • Rule Book
  • Play Book
  • 2 Player Aid Cards

DESIGNER: Mark Herman DEVELOPER: Joel Toppen ART DIRECTOR: Rodger B. MacGowan MAP & CARD ART: Mark Simonitch COUNTER ART: Harold Lieske

(BGG description:)

Washington’s War is a card-driven game on the American Revolution. It pits the forces of King George III against the American colonists as they fight for their independence. In Washington’s War, you assume the role of either:

 The King of Great Britain as he tries to bring his rebellious colonies back into the Empire, while at the same time dealing with a global war against ancient enemies bent on revenge for their losses in the Seven Years War; OR
 The Continental Congress as they battle the forces of Britain, while trying to rally their countrymen to the cause of liberty.

Washington’s War is not just a re-tread of my earlier design on the same subject, but a true re-design that is keeping the basic feel while simplifying and speeding up what was already a fast paced game. Washington’s War features a dice-driven combat system that quickly resolves combat and is very friendly to internet play. The game also features a new CDG discard mechanic that enables a player to play a discarded event for the cost of an operations card. Now unusual card distributions create challenges and not insurmountable barriers to push your strategy forward. Washington’s War is being broadly tested on the internet to give players a voice and a source of input prior to publication. What was old is new again…. Be the man on the white horse and forge a nation or save an empire.

🔬 game anatomy
Complexity2.9 / 5
BGG rating7.6 / 10
Vibe
KidsCouplesStrategy
Language dependence
Moderate text — a crib sheet helps
Play time
90 min
Players
2
BGG rank
#1.084

from Trișache · verified

Frequently asked questions

Q1How much does Washington's War cost?
Washington's War costs around 354 RON in Romania.
Q2Where can I buy Washington's War cheapest?
The lowest price for Washington's War right now is 354 RON at Regatul Jocurilor. The Prices tab lists every store currently tracking it.
Q3How do you play Washington's War?
Washington's War is a age of reason game, for 2 players, taking ~90 minutes, featuring area majority / influence. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Washington's War — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Washington's War support?
Washington's War is played by 2 players.
Q5How long does a game of Washington's War take?
A game of Washington's War takes about 90 minutes. (The first game doesn't count. It never counts.)
Q6How complex is Washington's War?
Washington's War has a BoardGameGeek complexity of 2.9 out of 5.

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Washington's War (2024 Third Printing)
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