howtoplay.ro
What Was That Name?

What Was That Name?

Edgar, Ltd. · 1978
030 min10+ yrs3.0 BGG2Couples
short answer

How do you play What Was That Name??

(as taken from front cover of rules) Any number of people can play "What Was That Name?" It can be used as a part game in teams, just for a small group, or only two people.

To find the best price for What Was That Name?, howtoplay.ro compares deals from Romanian shops every day.

What Was That Name? box art
official art · Edgar, Ltd.

(as taken from front cover of rules)

Any number of people can play "What Was That Name?" It can be used as a part game in teams, just for a small group, or only two people.

The object of the game is for each player or team to list as many famous names as possible from the initials provided by the cards.

🔬 game anatomy
BGG rating3.0 / 10
Vibe
Couples
Play time
30 min
Players
0
Recommended age
10+ yrs

from Trișache · verified

Frequently asked questions

Q1How much does What Was That Name? cost?
No store is currently tracking What Was That Name?. Check the Prices tab — you can set a price alert to be notified when it appears.
Q2Where can I buy What Was That Name? cheapest?
Check the Prices tab — howtoplay.ro aggregates offers from 7+ Romanian board-game stores and tracks price history.
Q3How do you play What Was That Name??
What Was That Name? is a card game game, for 0 players, taking ~30 minutes, featuring paper-and-pencil. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about What Was That Name? — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does What Was That Name? support?
What Was That Name? is played by 0 players.
Q5How long does a game of What Was That Name? take?
A game of What Was That Name? takes about 30 minutes. (The first game doesn't count. It never counts.)
Q6What age is What Was That Name? for?
What Was That Name? is recommended from age 10.
Mechanics & categories

Expansions

Accessories

Games with similar mechanics

How we compute this