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Winning Ways for Your Mathematical Plays

Winning Ways for Your Mathematical Plays

A. K. Peters, Ltd. · 1982
00 min8+ yrs3.7/5 complexity8.2 BGG50CouplesStrategy
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This book was originally published in 2 volumes in 1982. A second edition was released in 4 volumes starting in 2001. These four volumes (Spades, Hearts, Clubs and Diamonds) explore the foundations and current research in the field of combinatorial games (i.

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Winning Ways for Your Mathematical Plays box art
official art · A. K. Peters, Ltd.

This book was originally published in 2 volumes in 1982. A second edition was released in 4 volumes starting in 2001.

These four volumes (Spades, Hearts, Clubs and Diamonds) explore the foundations and current research in the field of combinatorial games (i.e. games for 2 players with alternating turns, no hidden information, and no chance). It is the definitive work about such games.

In Volume 1, the authors do the spadework, presenting theories and techniques to "dissect" games of varied structures and formats in order to develop winning strategies. Their focus is on "adding games," including Nim, Hackenbush, and Kayles. The inclusion of many examples helps the reader to put the mathematical analysis to immediate use.

In Volume 2, the authors have a Change of Heart and bend the rules of Volume 1 to apply them to games that may continue indefinitely or in which "winning" is not necessarily making the last move, such as Cut-cake and Loopy Hackenbush.

In Volume 3, the authors examine Games played in Clubs, giving case studies for coin and paper-and-pencil games, such as Dots and Boxes and Nimstring.

In Volume 4, the authors present a Diamond of a find, covering one-player games such as Solitaire and ponder subjects and questions such as, Purging Pegs Properly, Pursuing Puzzles Purposefully, and What is Life?

🔬 game anatomy
Complexity3.7 / 5
BGG rating8.2 / 10
Vibe
CouplesStrategy
Language dependence
No in-game text needed
🌐 plays without English
Play time
0 min
Players
0
Recommended age
8+ yrs

from Trișache · verified

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Q3How do you play Winning Ways for Your Mathematical Plays?
Winning Ways for Your Mathematical Plays is a abstract strategy game, for 0 players, taking ~0 minutes. Check the Rules tab for setup, gameplay, and scoring, or ask Trișache anything about Winning Ways for Your Mathematical Plays — our AI assistant built by howtoplay.ro and trained specifically on board game rulebooks.
Q4How many players does Winning Ways for Your Mathematical Plays support?
Winning Ways for Your Mathematical Plays is played by 0 players.
Q5How long does a game of Winning Ways for Your Mathematical Plays take?
A game of Winning Ways for Your Mathematical Plays takes about 0 minutes. (The first game doesn't count. It never counts.)
Q6What age is Winning Ways for Your Mathematical Plays for?
Winning Ways for Your Mathematical Plays is recommended from age 8.
Q7How complex is Winning Ways for Your Mathematical Plays?
Winning Ways for Your Mathematical Plays has a BoardGameGeek complexity of 3.7 out of 5.
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